mirror of
				https://github.com/the-sane/lug-helper.git
				synced 2025-11-04 01:53:08 +00:00 
			
		
		
		
	Add Mesa Shader Options to custom launch script
This commit is contained in:
		@@ -22,11 +22,14 @@ export WINEPREFIX="$HOME/Games/star-citizen"
 | 
				
			|||||||
export WINEDLLOVERRIDES=winemenubuilder.exe=d # Prevent updates from overwriting our .desktop entries
 | 
					export WINEDLLOVERRIDES=winemenubuilder.exe=d # Prevent updates from overwriting our .desktop entries
 | 
				
			||||||
export WINEDEBUG=-all # Cut down on console debug messages
 | 
					export WINEDEBUG=-all # Cut down on console debug messages
 | 
				
			||||||
export EOS_USE_ANTICHEATCLIENTNULL=1
 | 
					export EOS_USE_ANTICHEATCLIENTNULL=1
 | 
				
			||||||
 | 
					# Nvidia cache options
 | 
				
			||||||
export __GL_SHADER_DISK_CACHE=1
 | 
					export __GL_SHADER_DISK_CACHE=1
 | 
				
			||||||
export __GL_SHADER_DISK_CACHE_SIZE=1073741824
 | 
					export __GL_SHADER_DISK_CACHE_SIZE=1073741824
 | 
				
			||||||
# Extra Nvidia cache options
 | 
					export __GL_SHADER_DISK_CACHE_PATH="$WINEPREFIX"
 | 
				
			||||||
#export __GL_SHADER_DISK_CACHE_PATH="/path/you/want/for/your/cache"
 | 
					export __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=true
 | 
				
			||||||
#export __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=true
 | 
					# Mesa (AMD/Intel) Shader Cache Options
 | 
				
			||||||
 | 
					export MESA_SHADER_CACHE_DIR="$WINEPREFIX"
 | 
				
			||||||
 | 
					export MESA_SHADER_CACHE_MAX_SIZE=10G
 | 
				
			||||||
#export DXVK_HUD=fps,compiler
 | 
					#export DXVK_HUD=fps,compiler
 | 
				
			||||||
#export MANGOHUD=1
 | 
					#export MANGOHUD=1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user