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	Add Mesa Shader Options to custom launch script
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		| @@ -22,11 +22,14 @@ export WINEPREFIX="$HOME/Games/star-citizen" | ||||
| export WINEDLLOVERRIDES=winemenubuilder.exe=d # Prevent updates from overwriting our .desktop entries | ||||
| export WINEDEBUG=-all # Cut down on console debug messages | ||||
| export EOS_USE_ANTICHEATCLIENTNULL=1 | ||||
| # Nvidia cache options | ||||
| export __GL_SHADER_DISK_CACHE=1 | ||||
| export __GL_SHADER_DISK_CACHE_SIZE=1073741824 | ||||
| # Extra Nvidia cache options | ||||
| #export __GL_SHADER_DISK_CACHE_PATH="/path/you/want/for/your/cache" | ||||
| #export __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=true | ||||
| export __GL_SHADER_DISK_CACHE_PATH="$WINEPREFIX" | ||||
| export __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=true | ||||
| # Mesa (AMD/Intel) Shader Cache Options | ||||
| export MESA_SHADER_CACHE_DIR="$WINEPREFIX" | ||||
| export MESA_SHADER_CACHE_MAX_SIZE=10G | ||||
| #export DXVK_HUD=fps,compiler | ||||
| #export MANGOHUD=1 | ||||
|  | ||||
|   | ||||
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