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Refactor rm_shaders()
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@ -108,8 +108,12 @@ install_path="drive_c/Program Files/Roberts Space Industries/$sc_base_dir"
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live_dir="LIVE"
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ptu_dir="PTU"
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# AppData directory
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# Location in the WINE prefix where shaders are stored
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appdata_path="drive_c/users/$USER/AppData/Local/Star Citizen"
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# The shaders subdirectory name
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shaders_subdir="shaders"
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# Remaining directory paths are set at the end of the getdirs() function
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######## Runners ###########################################################
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@ -533,7 +537,7 @@ getdirs() {
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# The location within the USER directory to which the game exports keybinds
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keybinds_dir="$user_dir/Controls/Mappings"
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# Shaders directory
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shaders_dir="$wine_prefix/$appdata_path/shaders"
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shaders_dir="$wine_prefix/$appdata_path"
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# dxvk cache file
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dxvk_cache="$game_path/$live_or_ptu/StarCitizen.dxvk-cache"
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# Where to store backed up keybinds
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@ -1532,26 +1536,19 @@ rm_shaders() {
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# User cancelled and wants to return to the main menu, or error
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return 0
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fi
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# Create an array containing all directories in the appdata_path
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for appdata_list in "$wine_prefix/$appdata_path"/*; do
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if [ -d "$appdata_list" ]; then
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appdata_items+=("$appdata_list")
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# Loop through all possible shader directories
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for appdata_dir in "$shaders_dir"/*; do
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if [ -d "$appdata_dir/$shaders_subdir" ]; then
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# If a shaders directory is found, delete it
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if message question "The following directory will be deleted:\n\n$appdata_dir/$shaders_subdir\n\nDo you want to proceed?"; then
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debug_print continue "Deleting $appdata_dir/$shaders_subdir..."
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rm -r "$appdata_dir/$shaders_subdir"
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fi
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fi
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done
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# Delete shaders directory in every directory beginning with "sc-alpha"
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for (( i=0; i<"${#appdata_items[@]}"; i++ )); do
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if [[ "${appdata_items[i]}" = "$wine_prefix/$appdata_path"/sc-alpha* ]] && [[ -d "${appdata_items[i]}"/shaders ]]; then # check if the item in the array begins with sc-alpha
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if message question "The following directory will be deleted:\n\n${appdata_items[i]}/shaders\n\nDo you want to proceed?"; then
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debug_print continue "Deleting ${appdata_items[i]}/shaders..."
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rm -r "${appdata_items[i]}/shaders"
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message info "Your shaders have been deleted!"
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fi
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elif [ $i = $(( "${#appdata_items[@]}" - 1 )) ]; then # display message when end of array is reached and no shaders or sc-alpha directories were found
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message info "No more shader directories found"
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fi
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done
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message info "All shaders have been deleted"
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}
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# Delete DXVK cache
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@ -1591,7 +1588,7 @@ maintenance_menu() {
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# Configure the menu options
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version_msg="Switch the Helper between LIVE and PTU (Currently: $live_or_ptu)"
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sanitize_msg="Delete my Star Citizen USER folder and preserve my keybinds"
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shaders_msg="Delete my shaders folder only (Do this after each game update)"
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shaders_msg="Delete my shaders (Do this after each game update)"
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vidcache_msg="Delete my DXVK cache"
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dirs_msg="Display Helper and Star Citizen directories"
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wiki_msg="Show the LUG Wiki"
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