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	add esync/fsync env vars
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		| @@ -17,7 +17,7 @@ | ||||
| # If you do not wish to use the above .desktop files, simply run this script | ||||
| # from your terminal. | ||||
| # | ||||
| # version: 1.7 | ||||
| # version: 1.8 | ||||
| ################################################################################ | ||||
|  | ||||
| ################################################################ | ||||
| @@ -29,7 +29,6 @@ launch_log="$WINEPREFIX/sc-launch.log" | ||||
|  | ||||
| export WINEDLLOVERRIDES=winemenubuilder.exe=d # Prevent updates from overwriting our .desktop entries | ||||
| export WINEDEBUG=-all # Cut down on console debug messages | ||||
|  | ||||
| # Nvidia cache options | ||||
| export __GL_SHADER_DISK_CACHE=1 | ||||
| export __GL_SHADER_DISK_CACHE_SIZE=10737418240 | ||||
| @@ -38,6 +37,9 @@ export __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 | ||||
| # Mesa (AMD/Intel) shader cache options | ||||
| export MESA_SHADER_CACHE_DIR="$WINEPREFIX" | ||||
| export MESA_SHADER_CACHE_MAX_SIZE="10G" | ||||
| # Performance options | ||||
| export WINEESYNC=1 | ||||
| export WINEFSYNC=1 | ||||
| # Optional HUDs | ||||
| #export DXVK_HUD=fps,compiler | ||||
| #export MANGOHUD=1 | ||||
|   | ||||
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