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remove shader appdata dir mask sc-alpha-
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@ -690,8 +690,7 @@ getdirs() {
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fi
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# The location within the USER directory to which the game exports keybinds
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keybinds_dir="$user_dir/Controls/Mappings"
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# game data mask
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appdata_dir_mask="sc-alpha-*"
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# Custom Characters
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custom_characters_dir="$user_dir/CustomCharacters"
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# dxvk cache file
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@ -2118,7 +2117,7 @@ rm_shaders() {
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fi
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# Loop through all possible shader directories
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for appdata_dir in "$wine_prefix/$appdata_path"/$appdata_dir_mask; do
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for appdata_dir in "$wine_prefix/$appdata_path"/*; do
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# Loop through the shaders subdir array
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for shaders_subdir in "${shaders_subdirs[@]}"; do
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if [ -d "$appdata_dir/$shaders_subdir" ]; then
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