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Resolve the wine binary's path now
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@ -1363,7 +1363,7 @@ runner_manage_wine() {
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post_download_sed_string="wine_path="
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post_download_sed_string="wine_path="
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# Set the value of the above variable that will be restored after a runner is deleted
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# Set the value of the above variable that will be restored after a runner is deleted
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# In this case, we want to revert to calling system wine
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# In this case, we want to revert to calling system wine
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post_delete_restore_value='$(command -v wine | xargs dirname)'
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post_delete_restore_value="$(command -v wine | xargs dirname)"
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# Call the download_manage function with the above configuration
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# Call the download_manage function with the above configuration
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# The argument passed to the function is used for special handling
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# The argument passed to the function is used for special handling
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@ -2851,10 +2851,8 @@ install_game_wine() {
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sed -i "s|^export WINEPREFIX.*|export WINEPREFIX=\"$install_dir\"|" "$installed_launch_script"
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sed -i "s|^export WINEPREFIX.*|export WINEPREFIX=\"$install_dir\"|" "$installed_launch_script"
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# Update Wine binary in game launch script
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# Update Wine binary in game launch script
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if [ "$wine_path" != "$(command -v wine | xargs dirname)" ]; then
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post_download_sed_string="wine_path="
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post_download_sed_string="wine_path="
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sed -i "s|^${post_download_sed_string}.*|${post_download_sed_string}\"${wine_path}\"|" "$installed_launch_script"
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sed -i "s|^${post_download_sed_string}.*|${post_download_sed_string}\"${wine_path}\"|" "$installed_launch_script"
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fi
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# Modify the .desktop files installed by wine to exec the game launch script
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# Modify the .desktop files installed by wine to exec the game launch script
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debug_print continue "Updating .desktop files installed by wine..."
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debug_print continue "Updating .desktop files installed by wine..."
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