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	Resolve the wine binary's path now
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		| @@ -1363,7 +1363,7 @@ runner_manage_wine() { | ||||
|     post_download_sed_string="wine_path=" | ||||
|     # Set the value of the above variable that will be restored after a runner is deleted | ||||
|     # In this case, we want to revert to calling system wine | ||||
|     post_delete_restore_value='$(command -v wine | xargs dirname)' | ||||
|     post_delete_restore_value="$(command -v wine | xargs dirname)" | ||||
|  | ||||
|     # Call the download_manage function with the above configuration | ||||
|     # The argument passed to the function is used for special handling | ||||
| @@ -2851,10 +2851,8 @@ install_game_wine() { | ||||
|     sed -i "s|^export WINEPREFIX.*|export WINEPREFIX=\"$install_dir\"|" "$installed_launch_script" | ||||
|  | ||||
|     # Update Wine binary in game launch script | ||||
|     if [ "$wine_path" != "$(command -v wine | xargs dirname)" ]; then | ||||
|         post_download_sed_string="wine_path=" | ||||
|         sed -i "s|^${post_download_sed_string}.*|${post_download_sed_string}\"${wine_path}\"|" "$installed_launch_script" | ||||
|     fi | ||||
|     post_download_sed_string="wine_path=" | ||||
|     sed -i "s|^${post_download_sed_string}.*|${post_download_sed_string}\"${wine_path}\"|" "$installed_launch_script" | ||||
|  | ||||
|     # Modify the .desktop files installed by wine to exec the game launch script | ||||
|     debug_print continue "Updating .desktop files installed by wine..." | ||||
|   | ||||
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