mirror of
https://github.com/the-sane/lug-helper.git
synced 2024-09-21 12:42:54 +00:00
606 lines
20 KiB
Bash
Executable File
606 lines
20 KiB
Bash
Executable File
#!/usr/bin/env bash
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############################################################################
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# Star Citizen's Linux Users Group Helper Script
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############################################################################
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#
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# Greetings, fellow Penguin!
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#
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#
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# This script is designed to help you optimize your system to run
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# Star Citizen as smoothly as possible.
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#
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# It presents options to check your system for optimal settings
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# and helps you change them as needed to prevent game crashes.
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#
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#
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# It also gives you a fast and easy way to wipe your Star Citizen
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# USER folder as is recommended by CIG after major version updates.
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# It will back up your exported keybinds, delete your USER folder,
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# then restore your keybind file(s).
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#
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# To export your keybinds from within the game, go to
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# Options->Keybindings->Control Profiles->Save Control Settings
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#
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# To import your keybinds from within the game, select them from the list:
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# Options->Keybindings->Control Profiles
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#
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############################################################################
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wine_conf="winedir.conf"
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game_conf="gamedir.conf"
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backup_conf="backupdir.conf"
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# Use the XDG config directory if defined
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if [ -z "$XDG_CONFIG_HOME" ]; then
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conf_dir="$HOME/.config"
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else
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conf_dir="$XDG_CONFIG_HOME"
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fi
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conf_subdir="starcitizen-lug"
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############################################################################
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############################################################################
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# Display a message to the user. Expects a numerical argument to indicate the message type,
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# followed by a string of arguments that will be passed to zenity or echoed to the user.
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#
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# To call this function, use the following format: message [number] [string]
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# See the message types below for specific instructions on formatting the string.
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message() {
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if [ "$has_zen" -eq 1 ]; then
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case "$1" in
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1)
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# info message
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# call format: message 1 "text to display"
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margs=("--info" "--no-wrap" "--text=")
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;;
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2)
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# warning message
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# call format: message 2 "text to display"
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margs=("--warning" "--text=")
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;;
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3)
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# question
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# call format: message 3 "question to ask?"
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margs=("--question" "--text=")
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;;
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4)
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# radio button list
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# call format: message 4 "--height=165" "TRUE" "List item 1" "FALSE" "List item 2" "FALSE" "List item 3"
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# IMPORTANT: When calling, specify an appropriate height for the dialog based on the number of items in your list
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margs=("--list" "--radiolist" "--text=Choose from the following options:" "--hide-header" "--column=" "--column=Option")
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;;
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5)
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# main menu radio list
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# call format: message 5 "TRUE" "List item 1" "FALSE" "List item 2" "FALSE" "List item 3"
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# IMPORTANT: Adjust the height value below based on the number of items listed in the menu
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margs=("--list" "--radiolist" "--height=290" "--text=<b><big>Welcome, fellow Penguin, to the Star Citizen LUG Helper!</big>\n\nThis helper is designed to help optimize your system for Star Citizen</b>\n\nYou may choose from the following options:" "--hide-header" "--column=" "--column=Option")
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;;
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*)
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echo -e "Invalid message format.\n\nThe message function expects a numerical argument followed by string arguments.\n"
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read -n 1 -s -p "Press any key..."
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;;
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esac
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# Display the message
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if [ "$1" -eq 4 ] || [ "$1" -eq 5 ]; then
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# requires a space between the assembled arguments
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shift 1 # drop the first numerical argument and shift the remaining up one
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zenity "${margs[@]}" "$@" --width="400" --title="Star Citizen LUG Helper"
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else
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# no space between the assmebled arguments
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shift 1 # drop the first numerical argument and shift the remaining up one
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zenity "${margs[@]}""$@" --width="400" --title="Star Citizen LUG Helper"
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fi
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else
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# Text based menu. Does not work with message types 4 and 5 (zenity radio lists)
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# those need to be handled specially in the code
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case "$1" in
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1)
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# info message
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# call format: message 1 "text to display"
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clear
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echo -e "\n$2\n"
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read -n 1 -s -p "Press any key..."
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;;
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2)
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# warning message
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# call format: message 2 "text to display"
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clear
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echo -e "\n$2\n"
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read -n 1 -s -p "Press any key..."
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return 0
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;;
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3)
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# question
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# call format: message 3 "question to ask?"
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clear
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echo -e "$2"
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while read -p "[y/n]: " yn; do
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case "$yn" in
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[Yy]*)
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return 0
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;;
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[Nn]*)
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return 1
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;;
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*)
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echo "Please type 'y' or 'n'"
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;;
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esac
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done
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;;
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*)
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echo -e "\nInvalid message type.\n\nText menus are not compatible with message types 4 and 5 (zenity radio lists)\nand require special handling.\n"
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read -n 1 -s -p "Press any key..."
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;;
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esac
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fi
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}
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# Get paths to the user's wine prefix, game directory, and a backup directory
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getdirs() {
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# Sanity checks
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if [ ! -d "$conf_dir" ]; then
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message 2 "Config directory not found. The helper is unable to proceed.\n\n$conf_dir"
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return 1
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fi
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if [ ! -d "$conf_dir/$conf_subdir" ]; then
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mkdir "$conf_dir/$conf_subdir"
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fi
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# Check if the config files already exist
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if [ -f "$conf_dir/$conf_subdir/$wine_conf" ]; then
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wine_prefix="$(cat "$conf_dir/$conf_subdir/$wine_conf")"
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if [ ! -d "$wine_prefix" ]; then
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echo -e "\nThe saved wine prefix does not exist, ignoring.\n"
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wine_prefix=""
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fi
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fi
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if [ -f "$conf_dir/$conf_subdir/$game_conf" ]; then
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game_path="$(cat "$conf_dir/$conf_subdir/$game_conf")"
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if [ ! -d "$game_path" ] || [ "$(basename "$game_path")" != "Star Citizen" ]; then
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echo -e "\nUnexpected game path found in config file, ignoring.\n"
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game_path=""
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fi
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fi
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if [ -f "$conf_dir/$conf_subdir/$backup_conf" ]; then
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backup_path="$(cat "$conf_dir/$conf_subdir/$backup_conf")"
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if [ ! -d "$backup_path" ]; then
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echo -e "\nThe saved backup path does not exist, ignoring.\n"
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backup_path=""
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fi
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fi
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# If we don't have the directory paths we need yet, ask the user to provide them
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if [ -z "$wine_prefix" ] || [ -z "$game_path" ] || [ -z "$backup_path" ]; then
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message 1 "You will now be asked to provide some directories needed by the helper.\n\nThey will be saved for later use in:\n$conf_dir/$conf_subdir/"
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if [ "$has_zen" -eq 1 ]; then
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# Get the wine prefix directory
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if [ -z "$wine_prefix" ]; then
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wine_prefix="$(zenity --file-selection --directory --title="Select your WINE prefix directory" --filename="$HOME/.wine")"
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if [ "$?" -eq -1 ]; then
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message 2 "An unexpected error has occurred. The helper is unable to proceed."
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return 1
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elif [ -z "$wine_prefix" ]; then
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# User clicked cancel
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message 2 "Operation cancelled.\nNo changes have been made to your game."
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return 1
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fi
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fi
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# Get the game path
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if [ -z "$game_path" ]; then
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while game_path="$(zenity --file-selection --directory --title="Select your Star Citizen directory" --filename="$wine_prefix/drive_c/Program Files/Roberts Space Industries/Star Citizen")"; do
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if [ "$?" -eq -1 ]; then
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message 2 "An unexpected error has occurred. The helper is unable to proceed."
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return 1
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elif [ "$(basename "$game_path")" != "Star Citizen" ]; then
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message 2 "You must select the directory named 'Star Citizen'"
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else
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# All good or cancel
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break
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fi
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done
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if [ -z "$game_path" ]; then
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# User clicked cancel
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message 2 "Operation cancelled.\nNo changes have been made to your game."
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return 1
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fi
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fi
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# Get the backup directory
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if [ -z "$backup_path" ]; then
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backup_path="$(zenity --file-selection --directory --title="Select a backup directory for your keybinds" --filename="$HOME/")"
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if [ "$?" -eq -1 ]; then
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message 2 "An unexpected error has occurred. The helper is unable to proceed."
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return 1
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elif [ -z "$backup_path" ]; then
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# User clicked cancel
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message 2 "Operation cancelled.\nNo changes have been made to your game."
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return 1
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fi
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fi
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else
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clear
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# Get the wine prefix directory
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if [ -z "$wine_prefix" ]; then
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echo -e "Enter the full path to your WINE prefix directory (case sensitive)"
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echo -e "ie. /home/USER/.wine/"
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while read -rp ": " wine_prefix; do
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if [ ! -d "$wine_prefix" ]; then
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echo -e "That directory is invalid or does not exist. Please try again.\n"
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else
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break
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fi
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done
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# Get the game path
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if [ -z "$game_path" ]; then
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echo -e "\nEnter the full path to your Star Citizen installation directory\n(case sensitive)"
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echo -e "ie. /home/USER/.wine/drive_c/Program Files/Roberts Space Industries/Star Citizen/"
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while read -rp ": " game_path; do
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if [ ! -d "$game_path" ]; then
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echo -e "That directory is invalid or does not exist. Please try again.\n"
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elif [ "$(basename "$game_path")" != "Star Citizen" ]; then
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echo -e "You must enter the full path to the directory named 'Star Citizen'"
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else
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break
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fi
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done
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fi
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# Get the backup directory
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if [ -z "$backup_path" ]; then
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echo -e "\nEnter the full path to a backup directory for your keybinds (case sensitive)"
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echo -e "ie. /home/USER/backups/"
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while read -rp ": " backup_path; do
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if [ ! -d "$backup_path" ]; then
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echo -e "That directory is invalid or does not exist. Please try again.\n"
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else
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break
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fi
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done
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fi
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fi
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fi
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# Save the paths for later use
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echo "$wine_prefix" > "$conf_dir/$conf_subdir/$wine_conf"
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echo "$game_path" > "$conf_dir/$conf_subdir/$game_conf"
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echo "$backup_path" > "$conf_dir/$conf_subdir/$backup_conf"
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fi
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# Set some remaining directory paths
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user_dir="$game_path/$live_or_ptu/USER"
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mappings_dir="$user_dir/Controls/Mappings"
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}
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# Save exported keybinds, wipe the USER directory, and restore keybinds
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sanitize() {
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# Prompt user to back up the current keybinds in the game
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message 1 "Before proceeding, please be sure you have exported\nyour Star Citizen keybinds from within the game.\n\nTo do this, launch the game and go to:\nOptions->Keybindings->Control Profiles->Save Control Settings"
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# Get/Set directory paths
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getdirs
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if [ "$?" -eq 1 ]; then
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# User cancelled and wants to return to the main menu, or there was an error
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return 0
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fi
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# Sanity check
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if [ ! -d "$user_dir" ]; then
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message 2 "USER directory not found. There is nothing to delete!\n\n$user_dir"
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return 0
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fi
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# Check for exported keybind files
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if [ ! -d "$mappings_dir" ] || [ -z "$(ls -A "$mappings_dir")" ]; then
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if message 3 "Warning: No exported keybindings found.\nContinuing will erase your existing keybinds!\n\nDo you want to continue anyway?"; then
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exported=0
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else
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# User said no
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return 0
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fi
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else
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exported=1
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fi
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# Back up keybinds
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if [ "$exported" -eq 1 ]; then
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echo "Backing up all saved keybinds..."
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cp -r "$mappings_dir/." "$backup_path/keybinds/"
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echo -e "Done.\n"
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fi
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# Wipe the user directory
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echo "Wiping USER directory..."
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mv "$user_dir" "$backup_path/userbackup_$(date +"%Y%m%d-%H%M%S")"
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echo -e "Done.\n"
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# Restore custom keybinds
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if [ "$exported" -eq 1 ]; then
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echo "Restoring keybinds..."
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mkdir -p "$mappings_dir" && cp -r "$backup_path/keybinds/." "$mappings_dir/"
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echo -e "Done.\n"
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message 1 "To re-import your keybinds, select it in-game from the list:\nOptions->Keybindings->Control Profiles"
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fi
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message 1 "Your USER directory has been cleaned up!"
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}
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# Check if setting vm.max_map_count was successful
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check_mapcount() {
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if [ "$(cat /proc/sys/vm/max_map_count)" -lt 16777216 ]; then
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message 2 "As far as this helper can detect, vm.max_map_count\nwas not successfully configured on your system.\n\nYou will most likely experience crashes."
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fi
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}
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# Check vm.max_map_count for the correct setting and let the user fix it if needed
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set_mapcount() {
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# If vm.max_map_count is already set, no need to do anything
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if [ "$(cat /proc/sys/vm/max_map_count)" -ge 16777216 ]; then
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message 1 "vm.max_map_count is already set to the optimal value. You're all set!"
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return 0
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fi
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# Otherwise, check to see if it was supposed to be set by sysctl
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if grep -E -x -q "vm.max_map_count" /etc/sysctl.conf /etc/sysctl.d/* 2>/dev/null; then
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if message 3 "It looks like you've already configured vm.max_map_count\nand saved the setting to persist across reboots.\nHowever, for some reason the persistence part did not work.\n\nFor now, would you like to enable the setting again until the next reboot?"; then
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pkexec sh -c 'sysctl -w vm.max_map_count=16777216'
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fi
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check_mapcount
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return 0
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fi
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once="Change setting until next reboot"
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persist="Change setting and persist after reboot"
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manual="Show me the commands; I'll handle it myself"
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goback="Return to the main menu"
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newsysctl_msg="To change the setting (a kernel parameter) until next boot, run:\n\nsudo sh -c 'sysctl -w vm.max_map_count=16777216'\n\n\nTo persist the setting between reboots, run:\n\nsudo sh -c 'echo \"vm.max_map_count = 16777216\" >> /etc/sysctl.d/20-max_map_count.conf && sysctl -p'"
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oldsysctl_msg="To change the setting (a kernel parameter) until next boot, run:\n\nsudo sh -c 'sysctl -w vm.max_map_count=16777216'\n\n\nTo persist the setting between reboots, run:\n\nsudo sh -c 'echo \"vm.max_map_count = 16777216\" >> /etc/sysctl.conf && sysctl -p'"
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message 1 "Running Star Citizen requires changing a system setting\nto give the game access to more than 8GB of memory.\n\nvm.max_map_count must be increased to at least 16777216\nto avoid crashes in areas with lots of geometry.\n\n\nAs far as this helper can detect, the setting\nhas not been changed on your system.\n\nYou will now be given the option to change it."
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if [ "$has_zen" -eq 1 ]; then
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# zenity menu
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options_mapcount=("--height=165" "TRUE" "$once" "FALSE" "$persist" "FALSE" "$manual")
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choice="$(message 4 "${options_mapcount[@]}")"
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case "$choice" in
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"$once")
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pkexec sh -c 'sysctl -w vm.max_map_count=16777216'
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check_mapcount
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;;
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"$persist")
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if [ -d "/etc/sysctl.d" ]; then
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pkexec sh -c 'echo "vm.max_map_count = 16777216" >> /etc/sysctl.d/20-max_map_count.conf && sysctl -p'
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else
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pkexec sh -c 'echo "vm.max_map_count = 16777216" >> /etc/sysctl.conf && sysctl -p'
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fi
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check_mapcount
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;;
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"$manual")
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if [ -d "/etc/sysctl.d" ]; then
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message 1 "$newsysctl_msg"
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else
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message 1 "$oldsysctl_msg"
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fi
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;;
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*)
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check_mapcount
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return 0
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;;
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esac
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else
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# text menu
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clear
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echo -e "\nThis helper can change vm.max_map_count for you.\nChoose from the following options:\n"
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options_mapcount=("$once" "$persist" "$manual" "$goback")
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PS3="Enter selection number: "
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select choice in "${options_mapcount[@]}"
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do
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case "$choice" in
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"$once")
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pkexec sh -c 'sysctl -w vm.max_map_count=16777216'
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check_mapcount
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break
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;;
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"$persist")
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if [ -d "/etc/sysctl.d" ]; then
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pkexec sh -c 'echo "vm.max_map_count = 16777216" >> /etc/sysctl.d/20-max_map_count.conf && sysctl -p'
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else
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pkexec sh -c 'echo "vm.max_map_count = 16777216" >> /etc/sysctl.conf && sysctl -p'
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fi
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check_mapcount
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break
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;;
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"$manual")
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if [ -d "/etc/sysctl.d" ]; then
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message 1 "$newsysctl_msg"
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else
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message 1 "$oldsysctl_msg"
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fi
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break
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;;
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"$goback")
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check_mapcount
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break
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;;
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*)
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echo -e "\nInvalid selection"
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continue
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;;
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esac
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done
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fi
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}
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# Delete the shaders directory
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rm_shaders() {
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# Get/Set directory paths
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getdirs
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if [ "$?" -eq 1 ]; then
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# User cancelled and wants to return to the main menu, or there was an error
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return 0
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fi
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shaders_dir="$user_dir/Shaders"
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# Sanity check
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if [ ! -d "$shaders_dir" ]; then
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message 2 "Shaders directory not found. There is nothing to delete!\n\n$shaders_dir"
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return 0
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fi
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# Delete the shader directory
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echo "Deleting shaders..."
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rm -r "$shaders_dir"
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echo -e "Done.\n"
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message 1 "Your shaders have been deleted!"
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}
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# Delete DXVK cache
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rm_vidcache() {
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# Get/Set directory paths
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getdirs
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if [ "$?" -eq 1 ]; then
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# User cancelled and wants to return to the main menu, or there was an error
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return 0
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fi
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dxvk_cache="$game_path/$live_or_ptu/StarCitizen-dxvk.cache"
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# Sanity check
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if [ ! -f "$dxvk_cache" ]; then
|
|
message 2 "Unable to find the DXVK cache file. There is nothing to delete!\n\n$dxvk_cache"
|
|
return 0
|
|
fi
|
|
|
|
# Delete the cache file
|
|
echo "Deleting DXVK cache..."
|
|
rm "$dxvk_cache"
|
|
echo -e "Done.\n"
|
|
|
|
message 1 "Your DXVK cache has been deleted!"
|
|
}
|
|
|
|
# Toggle between targeting the LIVE and PTU game directories for all helper functions
|
|
set_version() {
|
|
if [ "$live_or_ptu" == "LIVE" ]; then
|
|
live_or_ptu="PTU"
|
|
message 1 "The helper will now target your Star Citizen PTU installation."
|
|
elif [ "$live_or_ptu" == "PTU" ]; then
|
|
live_or_ptu="LIVE"
|
|
message 1 "The helper will now target your Star Citizen LIVE installation."
|
|
else
|
|
echo -e "\nUnexpected game version provided. Defaulting to the LIVE installation."
|
|
live_or_ptu="LIVE"
|
|
fi
|
|
}
|
|
|
|
# Display the main menu
|
|
main_menu() {
|
|
# Set the menu options
|
|
mapcount_msg="Check vm.max_map_count for optimal performance"
|
|
sanitize_msg="Delete my USER folder and preserve my keybinds"
|
|
shaders_msg="Delete my shaders only"
|
|
vidcache_msg="Delete my DXVK cache"
|
|
version_msg="Switch the helper between LIVE and PTU (default is LIVE)"
|
|
quit_msg="Quit"
|
|
|
|
# Use Zenity if it is available
|
|
if [ "$has_zen" -eq 1 ]; then
|
|
options_main=("TRUE" "$mapcount_msg" "FALSE" "$sanitize_msg" "FALSE" "$shaders_msg" "FALSE" "$vidcache_msg" "FALSE" "$version_msg")
|
|
|
|
choice="$(message 5 "${options_main[@]}")"
|
|
case "$choice" in
|
|
"$mapcount_msg")
|
|
set_mapcount
|
|
;;
|
|
"$sanitize_msg")
|
|
sanitize
|
|
;;
|
|
"$shaders_msg")
|
|
rm_shaders
|
|
;;
|
|
"$vidcache_msg")
|
|
rm_vidcache
|
|
;;
|
|
"$version_msg")
|
|
set_version
|
|
;;
|
|
*)
|
|
exit 0
|
|
;;
|
|
esac
|
|
else
|
|
# Use a text menu if Zenity is not available
|
|
clear
|
|
echo -e "\nWelcome, fellow Penguin, to the Star Citizen Linux Users Group Helper!\n\nThis helper is designed to help optimize your system for Star Citizen\nYou may choose from the following options:\n"
|
|
|
|
options_main=("$mapcount_msg" "$sanitize_msg" "$shaders_msg" "$vidcache_msg" "$version_msg" "$quit_msg")
|
|
PS3="Enter selection number: "
|
|
|
|
select choice in "${options_main[@]}"
|
|
do
|
|
case "$choice" in
|
|
"$mapcount_msg")
|
|
echo -e "\n"
|
|
set_mapcount
|
|
break
|
|
;;
|
|
"$sanitize_msg")
|
|
echo -e "\n"
|
|
sanitize
|
|
break
|
|
;;
|
|
"$shaders_msg")
|
|
echo -e "\n"
|
|
rm_shaders
|
|
break
|
|
;;
|
|
"$vidcache_msg")
|
|
echo -e "\n"
|
|
rm_vidcache
|
|
break
|
|
;;
|
|
"$version_msg")
|
|
echo -e "\n"
|
|
set_version
|
|
break
|
|
;;
|
|
"$quit_msg")
|
|
exit 0
|
|
;;
|
|
*)
|
|
echo -e "\nInvalid selection"
|
|
continue
|
|
;;
|
|
esac
|
|
done
|
|
fi
|
|
}
|
|
|
|
############################################################################
|
|
# MAIN
|
|
############################################################################
|
|
|
|
# Check if Zenity is available
|
|
has_zen=0
|
|
if [ -x "$(command -v zenity)" ]; then
|
|
has_zen=1
|
|
fi
|
|
|
|
# Default to LIVE
|
|
live_or_ptu="LIVE"
|
|
|
|
# Loop the main menu until the user selects quit
|
|
while true; do
|
|
main_menu
|
|
done
|