#!/usr/bin/env sh ############################################################################ # Star Citizen's Linux Users Group Helper Script ############################################################################ # # Greetings, fellow Penguin! # # # This script is designed to help you optimize your system to run # Star Citizen as smoothly as possible. # # It presents options to check your system for optimal settings # and helps you change them as needed to prevent game crashes. # # # It also includes an easy way for you to wipe your USER folder # as is recommended after major version updates. # It will back up your exported keybinds, delete your USER folder, # then restore your keybinds. # # To export your keybinds from within the game, go to # Options->Keybindings->Control Profiles->Save Control Settings # ############################################################################ wine_conf="winedir.conf" game_conf="gamedir.conf" backup_conf="backupdir.conf" # Use the XDG config directory if defined if [ -z "$XDG_CONFIG_HOME" ]; then conf_dir="$HOME/.config" else conf_dir="$XDG_CONFIG_HOME" fi conf_subdir="starcitizen-lug" ############################################################################ ############################################################################ # Display a message to the user. Expects a numerical argument to indicate the message type, # followed by a string of arguments that will be passed to zenity or echoed to the user. # # To call this function, use the following format: message [number] [string] # See the message types below for specific instructions on formatting the string. message() { if [ "$has_zen" -eq 1 ]; then case "$1" in 1) # info message # call format: message 1 "text to display" margs=("--info" "--no-wrap" "--text=") ;; 2) # warning message # call format: message 2 "text to display" margs=("--warning" "--text=") ;; 3) # question # call format: message 3 "question to ask?" margs=("--question" "--text=") ;; 4) # radio button list # call format: message 4 "--height=165" "TRUE" "List item 1" "FALSE" "List item 2" "FALSE" "List item 3" # IMPORTANT: When calling, specify an appropriate height for the dialog based on the number of items in your list margs=("--list" "--radiolist" "--text=Choose from the following options:" "--hide-header" "--column=" "--column=Option") ;; 5) # main menu radio list # call format: message 5 "TRUE" "List item 1" "FALSE" "List item 2" "FALSE" "List item 3" # IMPORTANT: Adjust the height value below based on the number of items listed in the menu margs=("--list" "--radiolist" "--height=290" "--text=Welcome, fellow Penguin, to the Star Citizen LUG Helper!\n\nThis helper is designed to help optimize your system for Star Citizen\n\nYou may choose from the following options:" "--hide-header" "--column=" "--column=Option") ;; *) echo -e "Invalid message format.\n\nThe message function expects a numerical argument followed by string arguments.\n" read -n 1 -s -p "Press any key..." ;; esac # Display the message if [ "$1" -eq 4 ] || [ "$1" -eq 5 ]; then # requires a space between the assembled arguments shift 1 # drop the first numerical argument and shift the remaining up one zenity "${margs[@]}" "$@" --width="400" --title="Star Citizen LUG Helper" else # no space between the assmebled arguments shift 1 # drop the first numerical argument and shift the remaining up one zenity "${margs[@]}""$@" --width="400" --title="Star Citizen LUG Helper" fi else # Text based menu. Does not work with message types 4 and 5 (zenity radio lists) # those need to be handled specially in the code case "$1" in 1) # info message # call format: message 1 "text to display" clear echo -e "\n$2\n" read -n 1 -s -p "Press any key..." ;; 2) # warning message # call format: message 2 "text to display" clear echo -e "\n$2\n" read -n 1 -s -p "Press any key..." return 0 ;; 3) # question # call format: message 3 "question to ask?" clear echo -e "$2" while read -p "[y/n]: " yn; do case "$yn" in [Yy]*) return 0 ;; [Nn]*) return 1 ;; *) echo "Please type 'y' or 'n'" ;; esac done ;; *) echo -e "\nInvalid message type.\n\nText menus are not compatible with message types 4 and 5 (zenity radio lists)\nand require special handling.\n" read -n 1 -s -p "Press any key..." ;; esac fi } # Get paths to the user's wine prefix, game directory, and a backup directory getdirs() { # Sanity checks if [ ! -d "$conf_dir" ]; then message 2 "Config directory not found. The helper is unable to proceed.\n\n$conf_dir" return 1 fi if [ ! -d "$conf_dir/$conf_subdir" ]; then mkdir "$conf_dir/$conf_subdir" fi # Check if the config files already exist if [ -f "$conf_dir/$conf_subdir/$wine_conf" ]; then wine_prefix="$(cat "$conf_dir/$conf_subdir/$wine_conf")" fi if [ -f "$conf_dir/$conf_subdir/$game_conf" ]; then game_path="$(cat "$conf_dir/$conf_subdir/$game_conf")" if [ "$(basename "$game_path")" != "Star Citizen" ]; then echo -e "\nUnexpected game path found in config file, ignoring.\n" game_path="" fi fi if [ -f "$conf_dir/$conf_subdir/$backup_conf" ]; then backup_path="$(cat "$conf_dir/$conf_subdir/$backup_conf")" fi if [ -z "$wine_prefix" ] || [ -z "$game_path" ] || [ -z "$backup_path" ]; then message 1 "You will now be asked to provide some directories needed by the helper.\n\nThey will be saved for later use in:\n$conf_dir/$conf_subdir/" if [ "$has_zen" -eq 1 ]; then # Get the wine prefix directory if [ -z "$wine_prefix" ]; then wine_prefix="$(zenity --file-selection --directory --title="Select your WINE prefix directory" --filename="$HOME/.wine")" if [ "$?" -eq -1 ]; then message 2 "An unexpected error has occurred. The helper is unable to proceed." return 1 elif [ -z "$wine_prefix" ]; then # User clicked cancel message 2 "Operation cancelled.\nNo changes have been made to your game." return 1 fi fi # Get the game path if [ -z "$game_path" ]; then while game_path="$(zenity --file-selection --directory --title="Select your Star Citizen directory" --filename="$wine_prefix/drive_c/Program Files/Roberts Space Industries/Star Citizen")"; do if [ "$?" -eq -1 ]; then message 2 "An unexpected error has occurred. The helper is unable to proceed." return 1 elif [ "$(basename "$game_path")" != "Star Citizen" ]; then message 2 "You must select the directory named 'Star Citizen'" else # All good or cancel break fi done if [ -z "$game_path" ]; then # User clicked cancel message 2 "Operation cancelled.\nNo changes have been made to your game." return 1 fi fi # Get the backup directory if [ -z "$backup_path" ]; then backup_path="$(zenity --file-selection --directory --title="Select a backup directory for your keybinds" --filename="$HOME/")" if [ "$?" -eq -1 ]; then message 2 "An unexpected error has occurred. The helper is unable to proceed." return 1 elif [ -z "$backup_path" ]; then # User clicked cancel message 2 "Operation cancelled.\nNo changes have been made to your game." return 1 fi fi else clear # Get the wine prefix directory if [ -z "$wine_prefix" ]; then echo -e "Enter the full path to your WINE prefix directory (case sensitive)" echo -e "ie. /home/USER/.wine/" while read -rp ": " wine_prefix; do if [ ! -d "$wine_prefix" ]; then echo -e "That directory is invalid or does not exist. Please try again.\n" else break fi done # Get the game path if [ -z "$game_path" ]; then echo -e "\nEnter the full path to your Star Citizen installation directory\n(case sensitive)" echo -e "ie. /home/USER/.wine/drive_c/Program Files/Roberts Space Industries/Star Citizen/" while read -rp ": " game_path; do if [ ! -d "$game_path" ]; then echo -e "That directory is invalid or does not exist. Please try again.\n" elif [ "$(basename "$game_path")" != "Star Citizen" ]; then echo -e "You must enter the full path to the directory named 'Star Citizen'" else break fi done fi # Get the backup directory if [ -z "$backup_path" ]; then echo -e "\nEnter the full path to a backup directory for your keybinds (case sensitive)" echo -e "ie. /home/USER/backups/" while read -rp ": " backup_path; do if [ ! -d "$backup_path" ]; then echo -e "That directory is invalid or does not exist. Please try again.\n" else break fi done fi fi fi # Save the paths for later use echo "$wine_prefix" > "$conf_dir/$conf_subdir/$wine_conf" echo "$game_path" > "$conf_dir/$conf_subdir/$game_conf" echo "$backup_path" > "$conf_dir/$conf_subdir/$backup_conf" fi # Set some remaining directory paths user_dir="$game_path/$live_or_ptu/USER" mappings_dir="$user_dir/Controls/Mappings" } # Save exported keybinds, wipe the USER directory, and restore keybinds sanitize() { # Prompt user to back up the current keybinds in the game message 1 "Before proceeding, please be sure you have exported\nyour Star Citizen keybinds from within the game.\n\nTo do this, launch the game and go to:\nOptions->Keybindings->Control Profiles->Save Control Settings" # Get/Set directory paths getdirs if [ "$?" -eq 1 ]; then # User cancelled and wants to return to the main menu, or there was an error return 0 fi # Sanity check if [ ! -d "$user_dir" ]; then message 2 "Directory not found. The helper is unable to proceed.\n\n$user_dir" return 0 fi # Check for exported keybind files if [ ! -d "$mappings_dir" ] || [ -z "$(ls -A "$mappings_dir")" ]; then if message 3 "Warning: No exported keybindings found.\nContinuing will erase your existing keybinds!\n\nDo you want to continue anyway?"; then exported=0 else # User said no return 0 fi else exported=1 fi # Back up keybinds if [ "$exported" -eq 1 ]; then echo "Backing up all saved keybinds..." cp -r "$mappings_dir/." "$backup_path/keybinds/" echo -e "Done.\n" fi # Wipe the user directory echo "Wiping USER directory..." mv "$user_dir" "$backup_path/userbackup_$(date +"%Y%m%d-%H%M%S")" echo -e "Done.\n" # Restore custom keybinds if [ "$exported" -eq 1 ]; then echo "Restoring keybinds..." mkdir -p "$mappings_dir" && cp -r "$backup_path/keybinds/." "$mappings_dir/" echo -e "Done.\n" message 1 "To re-import your keybinds, select it in-game from the list:\nOptions->Keybindings->Control Profiles" fi message 1 "Your USER directory has been cleaned up!" } # Check if setting vm.max_map_count was successful check_mapcount() { if [ "$(cat /proc/sys/vm/max_map_count)" -lt 16777216 ]; then message 2 "As far as this helper can detect, vm.max_map_count\nwas not successfully configured on your system.\n\nYou will most likely experience crashes." fi } # Check vm.max_map_count for the correct setting and let the user fix it if needed set_mapcount() { # If vm.max_map_count is already set, no need to do anything if [ "$(cat /proc/sys/vm/max_map_count)" -ge 16777216 ]; then message 1 "vm.max_map_count is already set to the optimal value. You're all set!" return 0 fi if grep -E -x -q "vm.max_map_count" /etc/sysctl.conf /etc/sysctl.d/* 2>/dev/null; then if message 3 "It looks like you've already configured vm.max_map_count\nand saved the setting to persist across reboots.\nHowever, for some reason the persistence part did not work.\n\nFor now, would you like to enable the setting again until the next reboot?"; then pkexec sh -c 'sysctl -w vm.max_map_count=16777216' fi check_mapcount return 0 fi once="Change setting until next reboot" persist="Change setting and persist after reboot" manual="Show me the commands; I'll handle it myself" goback="Return to the main menu" newsysctl_msg="To change the setting (a kernel parameter) until next boot, run:\n\nsudo sh -c 'sysctl -w vm.max_map_count=16777216'\n\n\nTo persist the setting between reboots, run:\n\nsudo sh -c 'echo \"vm.max_map_count = 16777216\" >> /etc/sysctl.d/20-max_map_count.conf && sysctl -p'" oldsysctl_msg="To change the setting (a kernel parameter) until next boot, run:\n\nsudo sh -c 'sysctl -w vm.max_map_count=16777216'\n\n\nTo persist the setting between reboots, run:\n\nsudo sh -c 'echo \"vm.max_map_count = 16777216\" >> /etc/sysctl.conf && sysctl -p'" if message 3 "Running Star Citizen requires changing a system setting\nto give the game access to more than 8GB of memory.\n\nvm.max_map_count must be increased to at least 16777216\nto avoid crashes in areas with lots of geometry.\n\n\nAs far as this helper can detect, the setting\nhas not been changed on your system.\n\nWould you like to change the setting now?"; then if [ "$has_zen" -eq 1 ]; then # zenity menu options_mapcount=("--height=165" "TRUE" "$once" "FALSE" "$persist" "FALSE" "$manual") choice="$(message 4 "${options_mapcount[@]}")" case "$choice" in "$once") pkexec sh -c 'sysctl -w vm.max_map_count=16777216' check_mapcount ;; "$persist") if [ -d "/etc/sysctl.d" ]; then pkexec sh -c 'echo "vm.max_map_count = 16777216" >> /etc/sysctl.d/20-max_map_count.conf && sysctl -p' else pkexec sh -c 'echo "vm.max_map_count = 16777216" >> /etc/sysctl.conf && sysctl -p' fi check_mapcount ;; "$manual") if [ -d "/etc/sysctl.d" ]; then message 1 "$newsysctl_msg" else message 1 "$oldsysctl_msg" fi ;; *) check_mapcount return 0 ;; esac else # text menu clear echo -e "\nThis helper can change vm.max_map_count for you.\nChoose from the following options:\n" options_mapcount=("$once" "$persist" "$manual" "$goback") PS3="Enter selection number: " select choice in "${options_mapcount[@]}" do case "$choice" in "$once") pkexec sh -c 'sysctl -w vm.max_map_count=16777216' check_mapcount break ;; "$persist") if [ -d "/etc/sysctl.d" ]; then pkexec sh -c 'echo "vm.max_map_count = 16777216" >> /etc/sysctl.d/20-max_map_count.conf && sysctl -p' else pkexec sh -c 'echo "vm.max_map_count = 16777216" >> /etc/sysctl.conf && sysctl -p' fi check_mapcount break ;; "$manual") if [ -d "/etc/sysctl.d" ]; then message 1 "$newsysctl_msg" else message 1 "$oldsysctl_msg" fi break ;; "$goback") check_mapcount break ;; *) echo -e "\nInvalid selection" continue ;; esac done fi fi } # Delete the shaders directory rm_shaders() { shaders_dir="$user_dir/Shaders" # Get/Set directory paths getdirs if [ "$?" -eq 1 ]; then # User cancelled and wants to return to the main menu, or there was an error return 0 fi # Sanity check if [ ! -d "$shaders_dir" ]; then message 2 "Shaders directory not found. There is nothing to delete!\n\n$shaders_dir" return 0 fi # Delete the shader directory echo "Deleting shaders..." rm -r "$shaders_dir" echo -e "Done.\n" message 1 "Your shaders have been deleted!" } # Delete DXVK and OpenGL caches rm_vidcache() { dxvk_cache="$game_path/$live_or_ptu/StarCitizen-dxvk.cache" opengl_cach="$game_path/$live_or_ptu" # Get/Set directory paths getdirs if [ "$?" -eq 1 ]; then # User cancelled and wants to return to the main menu, or there was an error return 0 fi # Sanity check if [ ! -f "$dxvk_cache" ] && [ ! -f "$opengl_cache" ]; then message 2 "Unable to find the DXVK or OpenGL cache files. There is nothing to delete!\n\n$dxvk_cache\n$opengl_cache" return 0 fi # Delete the cache files if [ -f "$dxvk_cache" ]; then echo "Deleting DXVK cache..." rm "$dxvk_cache" echo -e "Done.\n" fi if [ -f "$opengl_cache" ]; then echo "Deleting OpenGL cache..." rm "$opengl_cache" echo -e "Done.\n" fi message 1 "Your DXVK/OpenGL cache has been deleted!" } # Display the main menu main_menu() { # Set the menu options mapcount="Check vm.max_map_count for optimal performance" clean="Delete my USER folder and preserve my keybinds" shaders="Delete my shaders only" vidcache="Delete my DXVK and OpenGL caches" changever="Switch the helper between LIVE and PTU (default is LIVE)" quit="Quit" # Use Zenity if it is available if [ "$has_zen" -eq 1 ]; then options_main=("TRUE" "$mapcount" "FALSE" "$clean" "FALSE" "$shaders" "FALSE" "$vidcache" "FALSE" "$changever") choice="$(message 5 "${options_main[@]}")" case "$choice" in "$mapcount") set_mapcount ;; "$clean") sanitize ;; "$shaders") rm_shaders ;; "$vidcache") rm_vidcache ;; "$changever") if [ "$live_or_ptu" == "LIVE" ]; then live_or_ptu="PTU" message 1 "The helper will now target your Star Citizen PTU installation." elif [ "$live_or_ptu" == "PTU" ]; then live_or_ptu="LIVE" message 1 "The helper will now target your Star Citizen LIVE installation." else echo -e "\nUnexpected game version provided. Defaulting to the LIVE installation." live_or_ptu="LIVE" fi ;; *) exit 0 ;; esac else # Use a text menu if Zenity is not available clear echo -e "\nWelcome, fellow Penguin, to the Star Citizen Linux Users Group Helper!\n\nThis helper is designed to help optimize your system for Star Citizen\nYou may choose from the following options:\n" options_main=("$mapcount" "$clean" "$shaders" "$vidcache" "$changever" "$quit") PS3="Enter selection number: " select choice in "${options_main[@]}" do case "$choice" in "$mapcount") echo -e "\n" set_mapcount break ;; "$clean") echo -e "\n" sanitize break ;; "$shaders") echo -e "\n" rm_shaders break ;; "$vidcache") echo -e "\n" rm_vidcache break ;; "$changever") echo -e "\n" if [ "$live_or_ptu" == "LIVE" ]; then live_or_ptu="PTU" message 1 "This helper will now target your Star Citizen PTU installation." elif [ "$live_or_ptu" == "PTU" ]; then live_or_ptu="LIVE" message 1 "This helper will now target your Star Citizen LIVE installation." else echo -e "\nUnexpected game version provided. Defaulting to the LIVE installation." live_or_ptu="LIVE" fi break ;; "$quit") exit 0 ;; *) echo -e "\nInvalid selection" continue ;; esac done fi } ############################################################################ # MAIN ############################################################################ # Check if Zenity is available has_zen=0 if [ -x "$(command -v zenity)" ]; then has_zen=1 fi # Default to LIVE live_or_ptu="LIVE" # Loop the main menu until the user selects quit while true; do main_menu done