20 Commits
v1.16 ... V1.20

Author SHA1 Message Date
dd81f24be3 Merge pull request #37 from starcitizen-lug/3.17-shaders
3.17 shaders
2022-05-16 15:41:32 +02:00
f99fe9b996 harmonized style 2022-05-16 15:40:12 +02:00
dffa971dc1 quoted lug_logo to avoid zenity bug if space is present in path - issue 36 2022-05-02 08:27:59 +02:00
fe1733542d added info message when no shaders directory is found 2022-04-23 11:12:51 +02:00
d6d28f1481 quoted variable for space safety 2022-04-22 17:15:37 +02:00
eb48d00396 adapted rm_shaders() to the new appdata-location used with 3.17 2022-04-22 17:04:22 +02:00
f072378617 Bump version 2022-04-09 10:53:28 -06:00
d6376ff9fa Prepare for shaders location change in 3.17 2022-04-09 10:51:29 -06:00
28051a135a Bump version 2022-03-18 17:28:43 -04:00
44b1332782 Add new dxvk source 2022-03-18 17:27:16 -04:00
10c5438189 Update swap message 2022-03-02 17:27:17 -05:00
57df0a8dd9 Look for swap in preflight check 2022-03-02 11:56:59 -05:00
f67c76be2e Bump version 2022-02-17 13:26:30 -05:00
d9d58702d1 Add DXVK_ASYNC environment variable instructions 2022-02-17 13:25:21 -05:00
3d6e4cc367 Change libglesv2 to builtin 2022-02-15 15:21:45 -05:00
3932fd2754 Update README.md 2022-02-12 14:00:49 -05:00
314a1ff5ea Update README.md 2022-02-12 14:00:19 -05:00
26f1377506 Fix helper directory paths with spaces 2022-02-09 16:22:02 -05:00
b71f601547 Bump version 2022-02-05 12:27:47 -05:00
717a83a512 Improve EAC workaround 2022-02-05 12:27:05 -05:00
3 changed files with 92 additions and 31 deletions

View File

@ -63,8 +63,9 @@ Keybinds are backed up to *$XDG_CONFIG_HOME/starcitizen-lug/keybinds/*
## Installation:
From Source:
1. Download it!
2. Run it!
1. Download it! https://github.com/starcitizen-lug/lug-helper/releases
2. Extract it!
3. Run it!
Arch Linux: https://aur.archlinux.org/packages/lug-helper/

View File

@ -85,7 +85,7 @@ data_dir="${XDG_DATA_HOME:-$HOME/.local/share}"
conf_subdir="starcitizen-lug"
# Helper directory
helper_dir="$(realpath "$0" | xargs dirname)"
helper_dir="$(realpath "$0" | xargs -0 dirname)"
# Temporary directory
tmp_dir="$(mktemp -d --suffix=".lughelper")"
@ -102,6 +102,8 @@ install_path="drive_c/Program Files/Roberts Space Industries/$sc_base_dir"
live_dir="LIVE"
ptu_dir="PTU"
# AppData directory
appdata_path="drive_c/users/$USER/AppData/Local/Star Citizen"
# Remaining directory paths are set at the end of the getdirs() function
######## Runners ###########################################################
@ -132,6 +134,7 @@ dxvk_dir="$data_dir/lutris/runtime/dxvk"
dxvk_sources=(
"Sporif Async" "https://api.github.com/repos/Sporif/dxvk-async/releases"
"/dev/null" "https://api.github.com/repos/gort818/dxvk/releases"
"gnusenpai" "https://api.github.com/repos/gnusenpai/dxvk/releases"
)
# Set a maximum number of versions to display from each download url
@ -169,7 +172,7 @@ lug_wiki="https://github.com/starcitizen-lug/information-howtos/wiki"
# Github repo and script version info
repo="starcitizen-lug/lug-helper"
releases_url="https://github.com/$repo/releases"
current_version="v1.16"
current_version="v1.20"
############################################################################
############################################################################
@ -346,7 +349,7 @@ menu() {
done
# Display the zenity radio button menu
choice="$(zenity --list --radiolist --width="480" --height="$menu_height" --text="$menu_text_zenity" --title="Star Citizen LUG Helper" --hide-header --cancel-label "$cancel_label" --window-icon=$lug_logo --column="" --column="Option" "${zen_options[@]}" 2>/dev/null)"
choice="$(zenity --list --radiolist --width="480" --height="$menu_height" --text="$menu_text_zenity" --title="Star Citizen LUG Helper" --hide-header --cancel-label "$cancel_label" --window-icon="$lug_logo" --column="" --column="Option" "${zen_options[@]}" 2>/dev/null)"
# Loop through the options array to match the chosen option
matched="false"
@ -524,7 +527,7 @@ getdirs() {
# The location within the USER directory to which the game exports keybinds
keybinds_dir="$user_dir/Controls/Mappings"
# Shaders directory
shaders_dir="$user_dir/shaders"
shaders_dir="$wine_prefix/$appdata_path/shaders"
# dxvk cache file
dxvk_cache="$game_path/$live_or_ptu/StarCitizen.dxvk-cache"
# Where to store backed up keybinds
@ -775,6 +778,15 @@ avx_check() {
fi
}
# Check if swap is set up
swap_check() {
if cat /proc/swaps | grep -vq "Filename"; then
preflight_pass+=("You have swap space configured.")
else
preflight_fail+=("You don't appear to have swap space configured.\nWe recommend configuring an 8-16 GB swap file.")
fi
}
# Check that the system is optimized for Star Citizen
preflight_check() {
# Initialize variables
@ -789,6 +801,7 @@ preflight_check() {
# Call the optimization functions to perform the checks
wine_check
memory_check
swap_check
avx_check
mapcount_check
filelimit_check
@ -902,6 +915,7 @@ lutris_restart() {
# Perform post-download actions, display messages or instructions
# Expects the variables message_heading, post_download_msg_text,
# post_download_msg_italics, and downloaded_item_name
# Optional: post_download_msg_more_info and post_download_msg_link
post_download() {
# Check if lutris needs to be restarted after making changes
lutris_restart
@ -909,12 +923,30 @@ post_download() {
if [ "$display_post_download_msg" = "true" ]; then
message_heading="Download Complete"
# Format some variables for zenity
if [ "$use_zenity" -eq 1 ]; then
message_heading="<b>$message_heading</b>"
post_download_msg_italics="<i>$post_download_msg_italics</i>"
# If we have a link to provide, format it as well
if [ -n "$post_download_msg_link" ]; then
post_download_msg_link="<a href='$post_download_msg_link'>$post_download_msg_link</a>"
fi
fi
message info "$message_heading\n\n$post_download_msg_text\n$post_download_msg_italics\n\n$downloaded_item_name"
# Add newlines to the optional variables if set
if [ -n "$post_download_msg_more_info" ]; then
post_download_msg_more_info="\n\n$post_download_msg_more_info"
fi
if [ -n "$post_download_msg_link" ]; then
post_download_msg_link="\n$post_download_msg_link"
fi
# Display the info
message info "$message_heading\n\n$post_download_msg_text\n$post_download_msg_italics\n\n$downloaded_item_name$post_download_msg_more_info$post_download_msg_link"
fi
# Reset
display_post_download_msg="false"
}
@ -1001,6 +1033,9 @@ download_install() {
*.tar.xz)
download_name="$(basename "$download_file" .tar.xz)"
;;
*.tar.zst)
download_name="$(basename "$download_file" .tar.zst)"
;;
*)
debug_print exit "Unknown archive filetype in download_install function. Aborting."
;;
@ -1203,6 +1238,9 @@ download_select_install() {
*.tar.xz)
download_name="$(basename "${download_versions[i]}" .tar.xz)"
;;
*.tar.zst)
download_name="$(basename "${download_versions[i]}" .tar.zst)"
;;
*)
debug_print exit "Unknown archive filetype in download_select_install function. Aborting."
;;
@ -1334,9 +1372,13 @@ runner_manage() {
# A header is automatically displayed that reads: Download Complete
# msg_text is displayed below the header
# msg_italics is displayed below that in italics when zenity is in use
# Lastly, the downloaded directory name is automatically displayed
# Then, the downloaded directory name is automatically displayed
# Optional variables post_download_msg_more_info and
# post_download_msg_link will be displayed if set
post_download_msg_text="Select the following runner in Lutris from the dropdown menu under:"
post_download_msg_italics="Configure->Runner Options->Wine version"
post_download_msg_more_info=""
post_download_msg_link=""
# Call the download_manage function with the above configuration
# The argument passed to the function is used for special handling
@ -1357,7 +1399,7 @@ dxvk_manage() {
# Configure the text displayed in the menus
download_menu_heading="Lutris DXVK Versions"
download_menu_description="The DXVK versions below may help improve game performance"
download_menu_description="The DXVK versions below may help reduce stuttering"
download_menu_height="140"
# Set the post download instructions
@ -1365,9 +1407,13 @@ dxvk_manage() {
# A header is automatically displayed that reads: Download Complete
# msg_text is displayed below the header
# msg_italics is displayed below that in italics when zenity is in use
# Lastly, the downloaded directory name is automatically displayed
# Then, the downloaded directory name is automatically displayed
# Optional variables post_download_msg_more_info and
# post_download_msg_link will be displayed if set
post_download_msg_text="Type the following DXVK name into your Lutris settings under:"
post_download_msg_italics="Configure->Runner Options->DXVK version"
post_download_msg_more_info="See our wiki for instructions on setting the DXVK_ASYNC environment variable in Lutris:"
post_download_msg_link="https://github.com/starcitizen-lug/information-howtos/wiki/Performance-Tuning#dxvk-async"
# Call the download_manage function with the above configuration
# The argument passed to the function is used for special handling
@ -1391,9 +1437,9 @@ eac_workaround() {
eac_dir="$wine_prefix/drive_c/users/$USER/AppData/Roaming/EasyAntiCheat"
eac_hosts="127.0.0.1 modules-cdn.eac-prod.on.epicgames.com"
# Check if EAC is installed
if [ ! -d "$eac_dir" ]; then
message info "Easy Anti-Cheat does not appear to be installed yet.\nThere is nothing to do!"
# Check if EAC workaround is already applied
if grep "$eac_hosts" /etc/hosts; then
message info "The Easy Anti-Cheat workaround has already been applied.\nYou're all set!"
return 1
fi
@ -1417,8 +1463,11 @@ eac_workaround() {
sudo sh -c "echo $eac_hosts '#Star Citizen EAC workaround' >> /etc/hosts"
fi
debug_print continue "Deleting $eac_dir..."
rm -r "$eac_dir"
# Delete the EAC directory if it exists
if [ -d "$eac_dir" ]; then
debug_print continue "Deleting $eac_dir..."
rm -r "$eac_dir"
fi
message info "Easy Anti-Cheat workaround has been deployed!"
fi
@ -1458,18 +1507,29 @@ rm_shaders() {
return 0
fi
# Sanity check
if [ ! -d "$shaders_dir" ]; then
message warning "Shaders directory not found. There is nothing to delete!\n\n$shaders_dir"
return 0
fi
# Create an array containing all directories in the appdata_path
for appdata_list in "$wine_prefix/$appdata_path"/*; do
if [ -d "$appdata_list" ]; then
appdata_items+=("$appdata_list")
fi
done
# Delete the shader directory
if message question "The following directory will be deleted:\n\n$shaders_dir\n\nDo you want to proceed?"; then
debug_print continue "Deleting $shaders_dir..."
rm -r "$shaders_dir"
message info "Your shaders have been deleted!"
fi
# Delete shaders directory in every directory beginning with "sc-alpha"
for (( i=0; i<"${#appdata_items[@]}"; i++ )); do
if [ "${appdata_items[i]}" = "$wine_prefix/$appdata_path"/sc-alpha* ]; then # check if the item in the array begins with sc-alpha
if [ -d "${appdata_items[i]}/shaders" ]; then # check if there is a shaders subfolder
if message question "The following directory will be deleted:\n\n${appdata_items[i]}/shaders\n\nDo you want to proceed?"; then
debug_print continue "Deleting ${appdata_items[i]}/shaders..."
rm -r "${appdata_items[i]}/shaders"
message info "Your shaders have been deleted!"
fi
elif [ $i = $(( "${#appdata_items[@]}" - 1 )) ]; then # display message when end of array is reached and no shaders directories were found
message info "No more shader directories found"
fi
elif [ $i = $(( "${#appdata_items[@]}" - 1 )) ]; then # display message when end of array is reached and no shaders or sc-alpha directories were found
message info "No more shader directories found"
fi
done
}
# Delete DXVK cache

View File

@ -81,11 +81,11 @@
"esync": true,
"overrides": {
"nvapi,nvapi64": "disabled",
"libglesv2": "disabled"
"libglesv2": "builtin"
}
}
},
"content": "files:\n- client: https://install.robertsspaceindustries.com/star-citizen/RSI-Setup-1.5.5.exe\ngame:\n arch: win64\n args: null\n exe: drive_c/Program Files/Roberts Space Industries/RSI Launcher/RSI Launcher.exe\n prefix: $GAMEDIR\ninstaller:\n- task:\n arch: win64\n description: Creating Wine prefix\n name: create_prefix\n prefix: $GAMEDIR\n- task:\n app: --force arial vcrun2019 win10\n arch: win64\n description: Installing dlls\n name: winetricks\n prefix: $GAMEDIR\n- task:\n arch: win64\n args: /S\n description: Installing client\n executable: client\n name: wineexec\n prefix: $GAMEDIR\nsystem:\n env:\n DXVK_HUD: '0'\n __GL_SHADER_DISK_CACHE: 1\n __GL_SHADER_DISK_CACHE_SIZE: '1073741824'\n __GL_THREADED_OPTIMIZATIONS: '1'\nwine:\n dxvk: true\n esync: true\n overrides:\n nvapi,nvapi64: disabled\n libglesv2: disabled\n"
"content": "files:\n- client: https://install.robertsspaceindustries.com/star-citizen/RSI-Setup-1.5.5.exe\ngame:\n arch: win64\n args: null\n exe: drive_c/Program Files/Roberts Space Industries/RSI Launcher/RSI Launcher.exe\n prefix: $GAMEDIR\ninstaller:\n- task:\n arch: win64\n description: Creating Wine prefix\n name: create_prefix\n prefix: $GAMEDIR\n- task:\n app: --force arial vcrun2019 win10\n arch: win64\n description: Installing dlls\n name: winetricks\n prefix: $GAMEDIR\n- task:\n arch: win64\n args: /S\n description: Installing client\n executable: client\n name: wineexec\n prefix: $GAMEDIR\nsystem:\n env:\n DXVK_HUD: '0'\n __GL_SHADER_DISK_CACHE: 1\n __GL_SHADER_DISK_CACHE_SIZE: '1073741824'\n __GL_THREADED_OPTIMIZATIONS: '1'\nwine:\n dxvk: true\n esync: true\n overrides:\n nvapi,nvapi64: disabled\n libglesv2: builtin\n"
}
]
}