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No commits in common. "e4d5d3a2e45be2d430cd740290da87ef971ce510" and "173f9d45d507360a90bb7e63ab1d111d8ab6ddff" have entirely different histories.

3 changed files with 26 additions and 3 deletions

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@ -220,7 +220,7 @@ lug_wiki="https://starcitizen-lug.github.io"
# Github repo and script version info # Github repo and script version info
repo="starcitizen-lug/lug-helper" repo="starcitizen-lug/lug-helper"
releases_url="https://github.com/$repo/releases" releases_url="https://github.com/$repo/releases"
current_version="v2.6.1" current_version="v2.6"
############################################################################ ############################################################################
############################################################################ ############################################################################

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@ -17,7 +17,7 @@
"notes": "Performance may be choppy for the first couple minutes after visiting a new place or performing a new activity while shaders compile. Subsequent arrival should not be choppy.\r\n\r\nIf you receive a Runtime Error you can continue using Star Citizen by dragging the dialog box to the side, but in-game VoIP and FoIP will cease to function until Star Citizen is restarted. Drop in to the LUG group's chat and forums; we have custom runners to work around this problem.\r\n\r\nPlease make sure you have all Wine dependencies properly installed or your game may crash during start-up. See our wiki linked above for more information and instructions.\r\n\r\nTo prevent crashes in areas with lots of geometry, the game needs a Linux resource limit named \"vm.max_map_count\" increased. If you are following our Quick Start Guide and using our LUG Helper, the Preflight Check will do this for you. To set it manually, execute:\r\n\r\nsudo sysctl -w vm.max_map_count=16777216\r\n\r\nConsult your distro's documentation on how to set this permanently or ask a LUG member.\r\n\r\nSee you in the 'verse!", "notes": "Performance may be choppy for the first couple minutes after visiting a new place or performing a new activity while shaders compile. Subsequent arrival should not be choppy.\r\n\r\nIf you receive a Runtime Error you can continue using Star Citizen by dragging the dialog box to the side, but in-game VoIP and FoIP will cease to function until Star Citizen is restarted. Drop in to the LUG group's chat and forums; we have custom runners to work around this problem.\r\n\r\nPlease make sure you have all Wine dependencies properly installed or your game may crash during start-up. See our wiki linked above for more information and instructions.\r\n\r\nTo prevent crashes in areas with lots of geometry, the game needs a Linux resource limit named \"vm.max_map_count\" increased. If you are following our Quick Start Guide and using our LUG Helper, the Preflight Check will do this for you. To set it manually, execute:\r\n\r\nsudo sysctl -w vm.max_map_count=16777216\r\n\r\nConsult your distro's documentation on how to set this permanently or ask a LUG member.\r\n\r\nSee you in the 'verse!",
"credits": "", "credits": "",
"created_at": "2023-03-24T06:40:19.908354Z", "created_at": "2023-03-24T06:40:19.908354Z",
"updated_at": "2023-04-03T17:36:21.338493Z", "updated_at": "2023-03-24T06:49:58.019124Z",
"draft": false, "draft": false,
"published": true, "published": true,
"published_by": null, "published_by": null,
@ -33,6 +33,9 @@
"files": [ "files": [
{ {
"client": "https://install.robertsspaceindustries.com/star-citizen/RSI-Setup-1.6.5.exe" "client": "https://install.robertsspaceindustries.com/star-citizen/RSI-Setup-1.6.5.exe"
},
{
"prelaunch": "https://raw.githubusercontent.com/starcitizen-lug/lug-helper/43d2653fc6b750e83353cfd5c3f68859410b39d6/lutris-sc-prelaunch.sh"
} }
], ],
"game": { "game": {
@ -74,6 +77,15 @@
"command": "mkdir -p \"$GAMEDIR/drive_c/Program Files/Roberts Space Industries/StarCitizen/\"{LIVE,PTU}", "command": "mkdir -p \"$GAMEDIR/drive_c/Program Files/Roberts Space Industries/StarCitizen/\"{LIVE,PTU}",
"description": "Creating game path" "description": "Creating game path"
} }
},
{
"chmodx": "prelaunch"
},
{
"copy": {
"dst": "$GAMEDIR",
"src": "prelaunch"
}
} }
], ],
"system": { "system": {
@ -83,7 +95,7 @@
"__GL_SHADER_DISK_CACHE_SIZE": 1073741824, "__GL_SHADER_DISK_CACHE_SIZE": 1073741824,
"__GL_THREADED_OPTIMIZATIONS": 1, "__GL_THREADED_OPTIMIZATIONS": 1,
"SteamGameId:": "starcitizen", "SteamGameId:": "starcitizen",
"prelaunch_command": "/usr/bin/sh -c 'if [ -d \"$WINEPREFIX/drive_c/users/$USER/AppData/Roaming/EasyAntiCheat\" ]; then rm -rf \"$WINEPREFIX/drive_c/users/$USER/AppData/Roaming/EasyAntiCheat\"; fi'" "prelaunch_command": "$GAMEDIR/lutris-sc-prelaunch.sh"
}, },
"prefer_system_libs": false "prefer_system_libs": false
}, },

11
lutris-sc-prelaunch.sh Executable file
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@ -0,0 +1,11 @@
#!/bin/sh
############################################
## Lutris pre-launch script for Star Citizen
############################################
## EAC Workaround: Remove EAC cache
EACDIR="$WINEPREFIX/drive_c/users/$USER/AppData/Roaming/EasyAntiCheat"
if [ -d "$EACDIR" ]; then
rm -rf "$EACDIR"
fi