14 Commits

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@ -102,6 +102,8 @@ install_path="drive_c/Program Files/Roberts Space Industries/$sc_base_dir"
live_dir="LIVE"
ptu_dir="PTU"
# AppData directory
appdata_path="drive_c/users/$USER/AppData/Local/Star Citizen"
# Remaining directory paths are set at the end of the getdirs() function
######## Runners ###########################################################
@ -132,6 +134,7 @@ dxvk_dir="$data_dir/lutris/runtime/dxvk"
dxvk_sources=(
"Sporif Async" "https://api.github.com/repos/Sporif/dxvk-async/releases"
"/dev/null" "https://api.github.com/repos/gort818/dxvk/releases"
"gnusenpai" "https://api.github.com/repos/gnusenpai/dxvk/releases"
)
# Set a maximum number of versions to display from each download url
@ -169,7 +172,7 @@ lug_wiki="https://github.com/starcitizen-lug/information-howtos/wiki"
# Github repo and script version info
repo="starcitizen-lug/lug-helper"
releases_url="https://github.com/$repo/releases"
current_version="v1.17"
current_version="v1.20"
############################################################################
############################################################################
@ -346,7 +349,7 @@ menu() {
done
# Display the zenity radio button menu
choice="$(zenity --list --radiolist --width="480" --height="$menu_height" --text="$menu_text_zenity" --title="Star Citizen LUG Helper" --hide-header --cancel-label "$cancel_label" --window-icon=$lug_logo --column="" --column="Option" "${zen_options[@]}" 2>/dev/null)"
choice="$(zenity --list --radiolist --width="480" --height="$menu_height" --text="$menu_text_zenity" --title="Star Citizen LUG Helper" --hide-header --cancel-label "$cancel_label" --window-icon="$lug_logo" --column="" --column="Option" "${zen_options[@]}" 2>/dev/null)"
# Loop through the options array to match the chosen option
matched="false"
@ -524,7 +527,7 @@ getdirs() {
# The location within the USER directory to which the game exports keybinds
keybinds_dir="$user_dir/Controls/Mappings"
# Shaders directory
shaders_dir="$user_dir/shaders"
shaders_dir="$wine_prefix/$appdata_path/shaders"
# dxvk cache file
dxvk_cache="$game_path/$live_or_ptu/StarCitizen.dxvk-cache"
# Where to store backed up keybinds
@ -775,6 +778,15 @@ avx_check() {
fi
}
# Check if swap is set up
swap_check() {
if cat /proc/swaps | grep -vq "Filename"; then
preflight_pass+=("You have swap space configured.")
else
preflight_fail+=("You don't appear to have swap space configured.\nWe recommend configuring an 8-16 GB swap file.")
fi
}
# Check that the system is optimized for Star Citizen
preflight_check() {
# Initialize variables
@ -789,6 +801,7 @@ preflight_check() {
# Call the optimization functions to perform the checks
wine_check
memory_check
swap_check
avx_check
mapcount_check
filelimit_check
@ -902,6 +915,7 @@ lutris_restart() {
# Perform post-download actions, display messages or instructions
# Expects the variables message_heading, post_download_msg_text,
# post_download_msg_italics, and downloaded_item_name
# Optional: post_download_msg_more_info and post_download_msg_link
post_download() {
# Check if lutris needs to be restarted after making changes
lutris_restart
@ -909,12 +923,30 @@ post_download() {
if [ "$display_post_download_msg" = "true" ]; then
message_heading="Download Complete"
# Format some variables for zenity
if [ "$use_zenity" -eq 1 ]; then
message_heading="<b>$message_heading</b>"
post_download_msg_italics="<i>$post_download_msg_italics</i>"
# If we have a link to provide, format it as well
if [ -n "$post_download_msg_link" ]; then
post_download_msg_link="<a href='$post_download_msg_link'>$post_download_msg_link</a>"
fi
message info "$message_heading\n\n$post_download_msg_text\n$post_download_msg_italics\n\n$downloaded_item_name"
fi
# Add newlines to the optional variables if set
if [ -n "$post_download_msg_more_info" ]; then
post_download_msg_more_info="\n\n$post_download_msg_more_info"
fi
if [ -n "$post_download_msg_link" ]; then
post_download_msg_link="\n$post_download_msg_link"
fi
# Display the info
message info "$message_heading\n\n$post_download_msg_text\n$post_download_msg_italics\n\n$downloaded_item_name$post_download_msg_more_info$post_download_msg_link"
fi
# Reset
display_post_download_msg="false"
}
@ -1001,6 +1033,9 @@ download_install() {
*.tar.xz)
download_name="$(basename "$download_file" .tar.xz)"
;;
*.tar.zst)
download_name="$(basename "$download_file" .tar.zst)"
;;
*)
debug_print exit "Unknown archive filetype in download_install function. Aborting."
;;
@ -1203,6 +1238,9 @@ download_select_install() {
*.tar.xz)
download_name="$(basename "${download_versions[i]}" .tar.xz)"
;;
*.tar.zst)
download_name="$(basename "${download_versions[i]}" .tar.zst)"
;;
*)
debug_print exit "Unknown archive filetype in download_select_install function. Aborting."
;;
@ -1334,9 +1372,13 @@ runner_manage() {
# A header is automatically displayed that reads: Download Complete
# msg_text is displayed below the header
# msg_italics is displayed below that in italics when zenity is in use
# Lastly, the downloaded directory name is automatically displayed
# Then, the downloaded directory name is automatically displayed
# Optional variables post_download_msg_more_info and
# post_download_msg_link will be displayed if set
post_download_msg_text="Select the following runner in Lutris from the dropdown menu under:"
post_download_msg_italics="Configure->Runner Options->Wine version"
post_download_msg_more_info=""
post_download_msg_link=""
# Call the download_manage function with the above configuration
# The argument passed to the function is used for special handling
@ -1357,7 +1399,7 @@ dxvk_manage() {
# Configure the text displayed in the menus
download_menu_heading="Lutris DXVK Versions"
download_menu_description="The DXVK versions below may help improve game performance"
download_menu_description="The DXVK versions below may help reduce stuttering"
download_menu_height="140"
# Set the post download instructions
@ -1365,9 +1407,13 @@ dxvk_manage() {
# A header is automatically displayed that reads: Download Complete
# msg_text is displayed below the header
# msg_italics is displayed below that in italics when zenity is in use
# Lastly, the downloaded directory name is automatically displayed
# Then, the downloaded directory name is automatically displayed
# Optional variables post_download_msg_more_info and
# post_download_msg_link will be displayed if set
post_download_msg_text="Type the following DXVK name into your Lutris settings under:"
post_download_msg_italics="Configure->Runner Options->DXVK version"
post_download_msg_more_info="See our wiki for instructions on setting the DXVK_ASYNC environment variable in Lutris:"
post_download_msg_link="https://github.com/starcitizen-lug/information-howtos/wiki/Performance-Tuning#dxvk-async"
# Call the download_manage function with the above configuration
# The argument passed to the function is used for special handling
@ -1461,18 +1507,29 @@ rm_shaders() {
return 0
fi
# Sanity check
if [ ! -d "$shaders_dir" ]; then
message warning "Shaders directory not found. There is nothing to delete!\n\n$shaders_dir"
return 0
# Create an array containing all directories in the appdata_path
for appdata_list in "$wine_prefix/$appdata_path"/*; do
if [ -d "$appdata_list" ]; then
appdata_items+=("$appdata_list")
fi
done
# Delete the shader directory
if message question "The following directory will be deleted:\n\n$shaders_dir\n\nDo you want to proceed?"; then
debug_print continue "Deleting $shaders_dir..."
rm -r "$shaders_dir"
# Delete shaders directory in every directory beginning with "sc-alpha"
for (( i=0; i<"${#appdata_items[@]}"; i++ )); do
if [ "${appdata_items[i]}" = "$wine_prefix/$appdata_path"/sc-alpha* ]; then # check if the item in the array begins with sc-alpha
if [ -d "${appdata_items[i]}/shaders" ]; then # check if there is a shaders subfolder
if message question "The following directory will be deleted:\n\n${appdata_items[i]}/shaders\n\nDo you want to proceed?"; then
debug_print continue "Deleting ${appdata_items[i]}/shaders..."
rm -r "${appdata_items[i]}/shaders"
message info "Your shaders have been deleted!"
fi
elif [ $i = $(( "${#appdata_items[@]}" - 1 )) ]; then # display message when end of array is reached and no shaders directories were found
message info "No more shader directories found"
fi
elif [ $i = $(( "${#appdata_items[@]}" - 1 )) ]; then # display message when end of array is reached and no shaders or sc-alpha directories were found
message info "No more shader directories found"
fi
done
}
# Delete DXVK cache