mirror of
https://github.com/the-sane/lug-helper.git
synced 2024-12-28 17:34:23 +00:00
Reorder functions
This commit is contained in:
parent
fdfd512bfc
commit
ffd4d9d3ca
548
lug-helper.sh
548
lug-helper.sh
@ -594,114 +594,6 @@ getdirs() {
|
||||
backup_path="$conf_dir/$conf_subdir"
|
||||
}
|
||||
|
||||
# Display all directories currently used by this helper and Star Citizen
|
||||
display_dirs() {
|
||||
unset dirs_list
|
||||
|
||||
# Helper configs and keybinds
|
||||
if [ -d "$conf_dir/$conf_subdir" ]; then
|
||||
dirs_list+=("\n\nHelper configuration:\n$conf_dir/$conf_subdir\n\nKeybind backups:\n$conf_dir/$conf_subdir/keybinds")
|
||||
fi
|
||||
|
||||
# Wine prefix
|
||||
if [ -f "$conf_dir/$conf_subdir/$wine_conf" ]; then
|
||||
dirs_list+="\n\nWine prefix:\n$(cat "$conf_dir/$conf_subdir/$wine_conf")"
|
||||
fi
|
||||
|
||||
# Star Citizen installation
|
||||
if [ -f "$conf_dir/$conf_subdir/$game_conf" ]; then
|
||||
dirs_list+="\n\nStar Citizen game directory:\n$(cat "$conf_dir/$conf_subdir/$game_conf")"
|
||||
fi
|
||||
|
||||
# Star Citizen shaders path
|
||||
if [ -f "$conf_dir/$conf_subdir/$wine_conf" ]; then
|
||||
dirs_list+="\n\nStar Citizen shaders:\n$(cat "$conf_dir/$conf_subdir/$wine_conf")/$appdata_path"
|
||||
fi
|
||||
|
||||
# Lutris runners
|
||||
if [ -d "$runners_dir_native" ] || [ -d "$runners_dir_flatpak" ]; then
|
||||
dirs_list+="\n\nLutris Runners:"
|
||||
if [ -d "$runners_dir_native" ]; then
|
||||
dirs_list+="\n$runners_dir_native"
|
||||
fi
|
||||
if [ -d "$runners_dir_flatpak" ]; then
|
||||
dirs_list+="\n$runners_dir_flatpak"
|
||||
fi
|
||||
fi
|
||||
|
||||
# Lutris dxvk
|
||||
if [ -d "$dxvk_dir_native" ] || [ -d "$dxvk_dir_flatpak" ]; then
|
||||
dirs_list+="\n\nLutris DXVK Versions:"
|
||||
if [ -d "$dxvk_dir_native" ]; then
|
||||
dirs_list+="\n$dxvk_dir_native"
|
||||
fi
|
||||
if [ -d "$dxvk_dir_flatpak" ]; then
|
||||
dirs_list+="\n$dxvk_dir_flatpak"
|
||||
fi
|
||||
fi
|
||||
|
||||
# Format the info header
|
||||
message_heading="These directories are currently being used by this Helper and Star Citizen"
|
||||
if [ "$use_zenity" -eq 1 ]; then
|
||||
message_heading="<b>$message_heading</b>"
|
||||
fi
|
||||
|
||||
message info "$message_heading\n${dirs_list[@]}"
|
||||
}
|
||||
|
||||
# Save exported keybinds, wipe the USER directory, and restore keybinds
|
||||
rm_userdir() {
|
||||
# Prompt user to back up the current keybinds in the game
|
||||
message info "Before proceeding, please be sure you have exported\nyour Star Citizen keybinds from within the game.\n\nTo do this, launch the game and go to:\nOptions->Keybindings->Control Profiles->Save Control Settings\n\nGo on; I'll wait."
|
||||
|
||||
# Get/Set directory paths
|
||||
getdirs
|
||||
if [ "$?" -eq 1 ]; then
|
||||
# User cancelled and wants to return to the main menu
|
||||
# or there was an error
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Sanity check
|
||||
if [ ! -d "$user_dir" ]; then
|
||||
message warning "USER directory not found. There is nothing to delete!\n\n$user_dir"
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Check for exported keybind files
|
||||
if [ ! -d "$keybinds_dir" ] || [ -z "$(ls -A "$keybinds_dir")" ]; then
|
||||
if message question "Warning: No exported keybindings found.\nContinuing will erase your existing keybinds!\n\nDo you want to continue anyway?"; then
|
||||
exported=0
|
||||
else
|
||||
# User said no
|
||||
return 0
|
||||
fi
|
||||
else
|
||||
exported=1
|
||||
fi
|
||||
|
||||
if message question "The following directory will be deleted:\n\n$user_dir\n\nDo you want to proceed?"; then
|
||||
# Back up keybinds
|
||||
if [ "$exported" -eq 1 ]; then
|
||||
debug_print continue "Backing up keybinds to $backup_path/keybinds..."
|
||||
mkdir -p "$backup_path/keybinds" && cp -r "$keybinds_dir/." "$backup_path/keybinds/"
|
||||
fi
|
||||
|
||||
# Wipe the user directory
|
||||
debug_print continue "Wiping $user_dir..."
|
||||
rm -r "$user_dir"
|
||||
|
||||
# Restore custom keybinds
|
||||
if [ "$exported" -eq 1 ]; then
|
||||
debug_print continue "Restoring keybinds..."
|
||||
mkdir -p "$keybinds_dir" && cp -r "$backup_path/keybinds/." "$keybinds_dir/"
|
||||
message info "To re-import your keybinds, select it in-game from the list:\nOptions->Keybindings->Control Profiles"
|
||||
fi
|
||||
|
||||
message info "Your Star Citizen USER directory has been cleaned up!"
|
||||
fi
|
||||
}
|
||||
|
||||
|
||||
############################################################################
|
||||
######## begin preflight check functions ###################################
|
||||
@ -1702,6 +1594,285 @@ dxvk_manage() {
|
||||
######## end download functions ############################################
|
||||
############################################################################
|
||||
|
||||
############################################################################
|
||||
######## begin maintenance functions #######################################
|
||||
############################################################################
|
||||
|
||||
# Toggle between the LIVE and PTU game directories for all Helper functions
|
||||
set_version() {
|
||||
if [ "$live_or_ptu" = "$live_dir" ]; then
|
||||
live_or_ptu="$ptu_dir"
|
||||
message info "The Helper will now target your Star Citizen PTU installation."
|
||||
elif [ "$live_or_ptu" = "$ptu_dir" ]; then
|
||||
live_or_ptu="$live_dir"
|
||||
message info "The Helper will now target your Star Citizen LIVE installation."
|
||||
else
|
||||
debug_print continue "Unexpected game version provided. Defaulting to the LIVE installation."
|
||||
live_or_ptu="$live_dir"
|
||||
fi
|
||||
}
|
||||
|
||||
# Save exported keybinds, wipe the USER directory, and restore keybinds
|
||||
rm_userdir() {
|
||||
# Prompt user to back up the current keybinds in the game
|
||||
message info "Before proceeding, please be sure you have exported\nyour Star Citizen keybinds from within the game.\n\nTo do this, launch the game and go to:\nOptions->Keybindings->Control Profiles->Save Control Settings\n\nGo on; I'll wait."
|
||||
|
||||
# Get/Set directory paths
|
||||
getdirs
|
||||
if [ "$?" -eq 1 ]; then
|
||||
# User cancelled and wants to return to the main menu
|
||||
# or there was an error
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Sanity check
|
||||
if [ ! -d "$user_dir" ]; then
|
||||
message warning "USER directory not found. There is nothing to delete!\n\n$user_dir"
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Check for exported keybind files
|
||||
if [ ! -d "$keybinds_dir" ] || [ -z "$(ls -A "$keybinds_dir")" ]; then
|
||||
if message question "Warning: No exported keybindings found.\nContinuing will erase your existing keybinds!\n\nDo you want to continue anyway?"; then
|
||||
exported=0
|
||||
else
|
||||
# User said no
|
||||
return 0
|
||||
fi
|
||||
else
|
||||
exported=1
|
||||
fi
|
||||
|
||||
if message question "The following directory will be deleted:\n\n$user_dir\n\nDo you want to proceed?"; then
|
||||
# Back up keybinds
|
||||
if [ "$exported" -eq 1 ]; then
|
||||
debug_print continue "Backing up keybinds to $backup_path/keybinds..."
|
||||
mkdir -p "$backup_path/keybinds" && cp -r "$keybinds_dir/." "$backup_path/keybinds/"
|
||||
fi
|
||||
|
||||
# Wipe the user directory
|
||||
debug_print continue "Wiping $user_dir..."
|
||||
rm -r "$user_dir"
|
||||
|
||||
# Restore custom keybinds
|
||||
if [ "$exported" -eq 1 ]; then
|
||||
debug_print continue "Restoring keybinds..."
|
||||
mkdir -p "$keybinds_dir" && cp -r "$backup_path/keybinds/." "$keybinds_dir/"
|
||||
message info "To re-import your keybinds, select it in-game from the list:\nOptions->Keybindings->Control Profiles"
|
||||
fi
|
||||
|
||||
message info "Your Star Citizen USER directory has been cleaned up!"
|
||||
fi
|
||||
}
|
||||
|
||||
# Delete the shaders directory
|
||||
rm_shaders() {
|
||||
# Get/Set directory paths
|
||||
getdirs
|
||||
if [ "$?" -eq 1 ]; then
|
||||
# User cancelled and wants to return to the main menu, or error
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Loop through all possible shader directories
|
||||
for appdata_dir in "$shaders_dir"/*; do
|
||||
if [ -d "$appdata_dir/$shaders_subdir" ]; then
|
||||
# If a shaders directory is found, delete it
|
||||
if message question "The following directory will be deleted:\n\n$appdata_dir/$shaders_subdir\n\nDo you want to proceed?"; then
|
||||
debug_print continue "Deleting $appdata_dir/$shaders_subdir..."
|
||||
rm -r "$appdata_dir/$shaders_subdir"
|
||||
fi
|
||||
fi
|
||||
done
|
||||
|
||||
message info "All shaders have been deleted"
|
||||
}
|
||||
|
||||
# Delete DXVK cache
|
||||
rm_dxvkcache() {
|
||||
# Get/Set directory paths
|
||||
getdirs
|
||||
if [ "$?" -eq 1 ]; then
|
||||
# User cancelled and wants to return to the main menu
|
||||
# or there was an error
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Sanity check
|
||||
if [ ! -f "$dxvk_cache" ]; then
|
||||
message warning "Unable to find the DXVK cache file. There is nothing to delete!\n\n$dxvk_cache"
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Delete the cache file
|
||||
if message question "The following file will be deleted:\n\n$dxvk_cache\n\nDo you want to proceed?"; then
|
||||
debug_print continue "Deleting $dxvk_cache..."
|
||||
rm "$dxvk_cache"
|
||||
message info "Your DXVK cache has been deleted!"
|
||||
fi
|
||||
}
|
||||
|
||||
# Display all directories currently used by this helper and Star Citizen
|
||||
display_dirs() {
|
||||
unset dirs_list
|
||||
|
||||
# Helper configs and keybinds
|
||||
if [ -d "$conf_dir/$conf_subdir" ]; then
|
||||
dirs_list+=("\n\nHelper configuration:\n$conf_dir/$conf_subdir\n\nKeybind backups:\n$conf_dir/$conf_subdir/keybinds")
|
||||
fi
|
||||
|
||||
# Wine prefix
|
||||
if [ -f "$conf_dir/$conf_subdir/$wine_conf" ]; then
|
||||
dirs_list+="\n\nWine prefix:\n$(cat "$conf_dir/$conf_subdir/$wine_conf")"
|
||||
fi
|
||||
|
||||
# Star Citizen installation
|
||||
if [ -f "$conf_dir/$conf_subdir/$game_conf" ]; then
|
||||
dirs_list+="\n\nStar Citizen game directory:\n$(cat "$conf_dir/$conf_subdir/$game_conf")"
|
||||
fi
|
||||
|
||||
# Star Citizen shaders path
|
||||
if [ -f "$conf_dir/$conf_subdir/$wine_conf" ]; then
|
||||
dirs_list+="\n\nStar Citizen shaders:\n$(cat "$conf_dir/$conf_subdir/$wine_conf")/$appdata_path"
|
||||
fi
|
||||
|
||||
# Lutris runners
|
||||
if [ -d "$runners_dir_native" ] || [ -d "$runners_dir_flatpak" ]; then
|
||||
dirs_list+="\n\nLutris Runners:"
|
||||
if [ -d "$runners_dir_native" ]; then
|
||||
dirs_list+="\n$runners_dir_native"
|
||||
fi
|
||||
if [ -d "$runners_dir_flatpak" ]; then
|
||||
dirs_list+="\n$runners_dir_flatpak"
|
||||
fi
|
||||
fi
|
||||
|
||||
# Lutris dxvk
|
||||
if [ -d "$dxvk_dir_native" ] || [ -d "$dxvk_dir_flatpak" ]; then
|
||||
dirs_list+="\n\nLutris DXVK Versions:"
|
||||
if [ -d "$dxvk_dir_native" ]; then
|
||||
dirs_list+="\n$dxvk_dir_native"
|
||||
fi
|
||||
if [ -d "$dxvk_dir_flatpak" ]; then
|
||||
dirs_list+="\n$dxvk_dir_flatpak"
|
||||
fi
|
||||
fi
|
||||
|
||||
# Format the info header
|
||||
message_heading="These directories are currently being used by this Helper and Star Citizen"
|
||||
if [ "$use_zenity" -eq 1 ]; then
|
||||
message_heading="<b>$message_heading</b>"
|
||||
fi
|
||||
|
||||
message info "$message_heading\n${dirs_list[@]}"
|
||||
}
|
||||
|
||||
# Display the LUG Wiki
|
||||
display_wiki() {
|
||||
# Display a message containing the URL
|
||||
message info "See the Wiki for our Quick-Start Guide, Manual Installation instructions,\nPerformance Tuning, and Common Issues and Solutions:\n\n$lug_wiki"
|
||||
}
|
||||
|
||||
# Delete the helper's config directory
|
||||
reset_helper() {
|
||||
# Delete the shader directory
|
||||
if message question "All config files will be deleted from:\n\n$conf_dir/$conf_subdir\n\nDo you want to proceed?"; then
|
||||
debug_print continue "Deleting $conf_dir/$conf_subdir/*.conf..."
|
||||
rm "$conf_dir/$conf_subdir/"*.conf
|
||||
message info "The Helper has been reset!"
|
||||
fi
|
||||
}
|
||||
|
||||
# Show maintenance/troubleshooting options
|
||||
maintenance_menu() {
|
||||
# Loop the menu until the user selects quit
|
||||
looping_menu="true"
|
||||
while [ "$looping_menu" = "true" ]; do
|
||||
# Configure the menu
|
||||
menu_text_zenity="<b><big>Game Maintenance and Troubleshooting</big></b>\n\nYou may choose from the following options:"
|
||||
menu_text_terminal="Game Maintenance and Troubleshooting\n\nYou may choose from the following options:"
|
||||
menu_text_height="100"
|
||||
|
||||
# Configure the menu options
|
||||
version_msg="Switch the Helper between LIVE and PTU (Currently: $live_or_ptu)"
|
||||
userdir_msg="Delete my Star Citizen USER folder and preserve my keybinds"
|
||||
shaders_msg="Delete my shaders (Do this after each game update)"
|
||||
vidcache_msg="Delete my DXVK cache"
|
||||
dirs_msg="Display Helper and Star Citizen directories"
|
||||
wiki_msg="Show the LUG Wiki"
|
||||
reset_msg="Reset Helper configs"
|
||||
quit_msg="Return to the main menu"
|
||||
|
||||
# Set the options to be displayed in the menu
|
||||
menu_options=("$version_msg" "$userdir_msg" "$shaders_msg" "$vidcache_msg" "$dirs_msg" "$wiki_msg" "$reset_msg" "$quit_msg")
|
||||
# Set the corresponding functions to be called for each of the options
|
||||
menu_actions=("set_version" "rm_userdir" "rm_shaders" "rm_dxvkcache" "display_dirs" "display_wiki" "reset_helper" "menu_loop_done")
|
||||
|
||||
# Calculate the total height the menu should be
|
||||
menu_height="$(($menu_option_height * ${#menu_options[@]} + $menu_text_height))"
|
||||
|
||||
# Set the label for the cancel button
|
||||
cancel_label="Go Back"
|
||||
|
||||
# Call the menu function. It will use the options as configured above
|
||||
menu
|
||||
done
|
||||
}
|
||||
|
||||
############################################################################
|
||||
######## end maintenance functions #########################################
|
||||
############################################################################
|
||||
|
||||
|
||||
# Install Star Citizen using Lutris
|
||||
install_game() {
|
||||
# Check if Lutris is installed
|
||||
lutris_detect
|
||||
if [ "$lutris_installed" = "false" ]; then
|
||||
message warning "Lutris is required but does not appear to be installed."
|
||||
return 0
|
||||
fi
|
||||
# Check if the install script exists
|
||||
if [ ! -f "$install_script" ]; then
|
||||
message warning "Lutris install script not found.\n\n$install_script\n\nIt is included in our official releases here:\n$releases_url"
|
||||
return 0
|
||||
fi
|
||||
|
||||
if message question "Before proceeding, please refer to our Quick Start Guide:\n\n$lug_wiki\n\nAre you ready to continue?"; then
|
||||
# Detect which version of Lutris is installed
|
||||
if [ "$lutris_native" = "true" ] && [ "$lutris_flatpak" = "true" ]; then
|
||||
# Both versions of Lutris are installed so ask the user
|
||||
if message options "Flatpak" "Native" "This Helper has detected both the Native and Flatpak versions of Lutris\nWhich version would you like to use?"; then
|
||||
# Native version
|
||||
install_version="native"
|
||||
else
|
||||
# Flatpak version
|
||||
install_version="flatpak"
|
||||
fi
|
||||
elif [ "$lutris_native" = "true" ]; then
|
||||
# Native version only
|
||||
install_version="native"
|
||||
elif [ "$lutris_flatpak" = "true" ]; then
|
||||
# Flatpak version only
|
||||
install_version="flatpak"
|
||||
else
|
||||
# We shouldn't get here
|
||||
debug_print exit "Script error: Unable to detect Lutris version in install_game function. Aborting."
|
||||
fi
|
||||
|
||||
# Run the appropriate installer
|
||||
if [ "$install_version" = "native" ]; then
|
||||
lutris --install "$install_script" &
|
||||
elif [ "$install_version" = "flatpak" ]; then
|
||||
flatpak run --file-forwarding net.lutris.Lutris --install @@ "$install_script" @@ &
|
||||
else
|
||||
# We shouldn't get here
|
||||
debug_print exit "Script error: Unknown condition for install_version in install_game() function. Aborting."
|
||||
fi
|
||||
message info "The installation will continue in Lutris"
|
||||
fi
|
||||
}
|
||||
|
||||
# Deploy Easy Anti-Cheat Workaround
|
||||
eac_workaround() {
|
||||
# Get/set directory paths
|
||||
@ -1756,143 +1927,6 @@ eac_workaround() {
|
||||
fi
|
||||
}
|
||||
|
||||
# Install Star Citizen using Lutris
|
||||
install_game() {
|
||||
# Check if Lutris is installed
|
||||
lutris_detect
|
||||
if [ "$lutris_installed" = "false" ]; then
|
||||
message warning "Lutris is required but does not appear to be installed."
|
||||
return 0
|
||||
fi
|
||||
# Check if the install script exists
|
||||
if [ ! -f "$install_script" ]; then
|
||||
message warning "Lutris install script not found.\n\n$install_script\n\nIt is included in our official releases here:\n$releases_url"
|
||||
return 0
|
||||
fi
|
||||
|
||||
if message question "Before proceeding, please refer to our Quick Start Guide:\n\n$lug_wiki\n\nAre you ready to continue?"; then
|
||||
# Detect which version of Lutris is installed
|
||||
if [ "$lutris_native" = "true" ] && [ "$lutris_flatpak" = "true" ]; then
|
||||
# Both versions of Lutris are installed so ask the user
|
||||
if message options "Flatpak" "Native" "This Helper has detected both the Native and Flatpak versions of Lutris\nWhich version would you like to use?"; then
|
||||
# Native version
|
||||
install_version="native"
|
||||
else
|
||||
# Flatpak version
|
||||
install_version="flatpak"
|
||||
fi
|
||||
elif [ "$lutris_native" = "true" ]; then
|
||||
# Native version only
|
||||
install_version="native"
|
||||
elif [ "$lutris_flatpak" = "true" ]; then
|
||||
# Flatpak version only
|
||||
install_version="flatpak"
|
||||
else
|
||||
# We shouldn't get here
|
||||
debug_print exit "Script error: Unable to detect Lutris version in install_game function. Aborting."
|
||||
fi
|
||||
|
||||
# Run the appropriate installer
|
||||
if [ "$install_version" = "native" ]; then
|
||||
lutris --install "$install_script" &
|
||||
elif [ "$install_version" = "flatpak" ]; then
|
||||
flatpak run --file-forwarding net.lutris.Lutris --install @@ "$install_script" @@ &
|
||||
else
|
||||
# We shouldn't get here
|
||||
debug_print exit "Script error: Unknown condition for install_version in install_game() function. Aborting."
|
||||
fi
|
||||
message info "The installation will continue in Lutris"
|
||||
fi
|
||||
}
|
||||
|
||||
# Display the LUG Wiki
|
||||
display_wiki() {
|
||||
# Display a message containing the URL
|
||||
message info "See the Wiki for our Quick-Start Guide, Manual Installation instructions,\nPerformance Tuning, and Common Issues and Solutions:\n\n$lug_wiki"
|
||||
}
|
||||
|
||||
# Delete the shaders directory
|
||||
rm_shaders() {
|
||||
# Get/Set directory paths
|
||||
getdirs
|
||||
if [ "$?" -eq 1 ]; then
|
||||
# User cancelled and wants to return to the main menu, or error
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Loop through all possible shader directories
|
||||
for appdata_dir in "$shaders_dir"/*; do
|
||||
if [ -d "$appdata_dir/$shaders_subdir" ]; then
|
||||
# If a shaders directory is found, delete it
|
||||
if message question "The following directory will be deleted:\n\n$appdata_dir/$shaders_subdir\n\nDo you want to proceed?"; then
|
||||
debug_print continue "Deleting $appdata_dir/$shaders_subdir..."
|
||||
rm -r "$appdata_dir/$shaders_subdir"
|
||||
fi
|
||||
fi
|
||||
done
|
||||
|
||||
message info "All shaders have been deleted"
|
||||
}
|
||||
|
||||
# Delete DXVK cache
|
||||
rm_dxvkcache() {
|
||||
# Get/Set directory paths
|
||||
getdirs
|
||||
if [ "$?" -eq 1 ]; then
|
||||
# User cancelled and wants to return to the main menu
|
||||
# or there was an error
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Sanity check
|
||||
if [ ! -f "$dxvk_cache" ]; then
|
||||
message warning "Unable to find the DXVK cache file. There is nothing to delete!\n\n$dxvk_cache"
|
||||
return 0
|
||||
fi
|
||||
|
||||
# Delete the cache file
|
||||
if message question "The following file will be deleted:\n\n$dxvk_cache\n\nDo you want to proceed?"; then
|
||||
debug_print continue "Deleting $dxvk_cache..."
|
||||
rm "$dxvk_cache"
|
||||
message info "Your DXVK cache has been deleted!"
|
||||
fi
|
||||
}
|
||||
|
||||
# Show maintenance/troubleshooting options
|
||||
maintenance_menu() {
|
||||
# Loop the menu until the user selects quit
|
||||
looping_menu="true"
|
||||
while [ "$looping_menu" = "true" ]; do
|
||||
# Configure the menu
|
||||
menu_text_zenity="<b><big>Game Maintenance and Troubleshooting</big></b>\n\nYou may choose from the following options:"
|
||||
menu_text_terminal="Game Maintenance and Troubleshooting\n\nYou may choose from the following options:"
|
||||
menu_text_height="100"
|
||||
|
||||
# Configure the menu options
|
||||
version_msg="Switch the Helper between LIVE and PTU (Currently: $live_or_ptu)"
|
||||
userdir_msg="Delete my Star Citizen USER folder and preserve my keybinds"
|
||||
shaders_msg="Delete my shaders (Do this after each game update)"
|
||||
vidcache_msg="Delete my DXVK cache"
|
||||
dirs_msg="Display Helper and Star Citizen directories"
|
||||
wiki_msg="Show the LUG Wiki"
|
||||
reset_msg="Reset Helper configs"
|
||||
quit_msg="Return to the main menu"
|
||||
|
||||
# Set the options to be displayed in the menu
|
||||
menu_options=("$version_msg" "$userdir_msg" "$shaders_msg" "$vidcache_msg" "$dirs_msg" "$wiki_msg" "$reset_msg" "$quit_msg")
|
||||
# Set the corresponding functions to be called for each of the options
|
||||
menu_actions=("set_version" "rm_userdir" "rm_shaders" "rm_dxvkcache" "display_dirs" "display_wiki" "reset_helper" "menu_loop_done")
|
||||
|
||||
# Calculate the total height the menu should be
|
||||
menu_height="$(($menu_option_height * ${#menu_options[@]} + $menu_text_height))"
|
||||
|
||||
# Set the label for the cancel button
|
||||
cancel_label="Go Back"
|
||||
|
||||
# Call the menu function. It will use the options as configured above
|
||||
menu
|
||||
done
|
||||
}
|
||||
|
||||
# Get a random Penguin's Star Citizen referral code
|
||||
referral_randomizer() {
|
||||
@ -1905,30 +1939,6 @@ referral_randomizer() {
|
||||
message info "Your random Penguin's referral code is:\n\n$random_code\n\nThank you!"
|
||||
}
|
||||
|
||||
# Toggle between the LIVE and PTU game directories for all Helper functions
|
||||
set_version() {
|
||||
if [ "$live_or_ptu" = "$live_dir" ]; then
|
||||
live_or_ptu="$ptu_dir"
|
||||
message info "The Helper will now target your Star Citizen PTU installation."
|
||||
elif [ "$live_or_ptu" = "$ptu_dir" ]; then
|
||||
live_or_ptu="$live_dir"
|
||||
message info "The Helper will now target your Star Citizen LIVE installation."
|
||||
else
|
||||
debug_print continue "Unexpected game version provided. Defaulting to the LIVE installation."
|
||||
live_or_ptu="$live_dir"
|
||||
fi
|
||||
}
|
||||
|
||||
# Delete the helper's config directory
|
||||
reset_helper() {
|
||||
# Delete the shader directory
|
||||
if message question "All config files will be deleted from:\n\n$conf_dir/$conf_subdir\n\nDo you want to proceed?"; then
|
||||
debug_print continue "Deleting $conf_dir/$conf_subdir/*.conf..."
|
||||
rm "$conf_dir/$conf_subdir/"*.conf
|
||||
message info "The Helper has been reset!"
|
||||
fi
|
||||
}
|
||||
|
||||
# Get the latest release version of a repo. Expects "user/repo_name" as input
|
||||
# Credits for this go to https://gist.github.com/lukechilds/a83e1d7127b78fef38c2914c4ececc3c
|
||||
get_latest_release() {
|
||||
|
Loading…
Reference in New Issue
Block a user