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https://github.com/the-sane/lug-helper.git
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Revert PTU EAC fix for now
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@ -17,7 +17,7 @@
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"notes": "Performance may be choppy for the first couple minutes after visiting a new place or performing a new activity while shaders compile. Subsequent arrival should not be choppy.\r\n\r\nTo prevent crashes in areas with lots of geometry, the game needs a resource limit named \"vm.max_map_count\" increased. See our wiki's Quick Start Guide for more information and instructions.\r\n\r\nSee you in the 'verse!",
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"credits": "",
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"created_at": "2023-03-24T06:40:19.908354Z",
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"updated_at": "2024-10-04T16:48:06.773052Z",
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"updated_at": "2024-10-10T16:20:45.454396Z",
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"draft": false,
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"published": true,
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"published_by": null,
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@ -74,6 +74,7 @@
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"DXVK_HUD": 0,
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"__GL_SHADER_DISK_CACHE": 1,
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"__GL_SHADER_DISK_CACHE_SIZE": 1073741824,
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"EOS_USE_ANTICHEATCLIENTNULL": 1,
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"GAMEID": "umu-starcitizen",
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"STORE": "none",
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"PROTONPATH": "GE-Proton"
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@ -21,7 +21,7 @@
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export WINEPREFIX="$HOME/Games/star-citizen"
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export WINEDLLOVERRIDES=winemenubuilder.exe=d # Prevent updates from overwriting our .desktop entries
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export WINEDEBUG=-all # Cut down on console debug messages
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#export EOS_USE_ANTICHEATCLIENTNULL=1
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export EOS_USE_ANTICHEATCLIENTNULL=1
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export __GL_SHADER_DISK_CACHE=1
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export __GL_SHADER_DISK_CACHE_SIZE=1073741824
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# Extra Nvidia cache options
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