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Prepare for shaders location change in 3.17
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@ -102,6 +102,9 @@ install_path="drive_c/Program Files/Roberts Space Industries/$sc_base_dir"
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live_dir="LIVE"
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live_dir="LIVE"
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ptu_dir="PTU"
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ptu_dir="PTU"
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# AppData directory
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appdata_path="drive_c/users?/appdata?/something/local/idontknow/starcitizen"
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# Remaining directory paths are set at the end of the getdirs() function
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# Remaining directory paths are set at the end of the getdirs() function
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######## Runners ###########################################################
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######## Runners ###########################################################
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@ -525,7 +528,7 @@ getdirs() {
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# The location within the USER directory to which the game exports keybinds
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# The location within the USER directory to which the game exports keybinds
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keybinds_dir="$user_dir/Controls/Mappings"
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keybinds_dir="$user_dir/Controls/Mappings"
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# Shaders directory
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# Shaders directory
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shaders_dir="$user_dir/shaders"
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shaders_dir="$wine_prefix/$appdata_path/shaders"
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# dxvk cache file
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# dxvk cache file
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dxvk_cache="$game_path/$live_or_ptu/StarCitizen.dxvk-cache"
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dxvk_cache="$game_path/$live_or_ptu/StarCitizen.dxvk-cache"
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# Where to store backed up keybinds
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# Where to store backed up keybinds
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