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	Add preflight check for AVX
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		| @@ -648,6 +648,15 @@ memory_check() { | ||||
|     fi | ||||
| } | ||||
|  | ||||
| # Check CPU for the required AVX extension | ||||
| avx_check() { | ||||
|     if grep -q "avx" /proc/cpuinfo; then | ||||
|         preflight_pass+=("Your CPU supports the necessary AVX instruction set.")   | ||||
|     else | ||||
|         preflight_fail+=("Your CPU does not appear to support the necessary AVX instruction set.\nThis requirement was added to Star Citizen in version 3.11") | ||||
|     fi | ||||
| } | ||||
|  | ||||
| # Delete the shaders directory | ||||
| rm_shaders() { | ||||
|     # Get/Set directory paths | ||||
| @@ -1031,6 +1040,7 @@ preflight_check() { | ||||
|      | ||||
|     # Call the optimization functions to perform the checks | ||||
|     memory_check | ||||
|     avx_check | ||||
|     mapcount_check | ||||
|     filelimit_check | ||||
|  | ||||
|   | ||||
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