shaders_dir

This commit is contained in:
mactan 2024-08-15 22:41:54 -05:00
parent 57732f3d45
commit 8fc54f1fea

View File

@ -691,8 +691,9 @@ getdirs() {
fi fi
# The location within the USER directory to which the game exports keybinds # The location within the USER directory to which the game exports keybinds
keybinds_dir="$user_dir/Controls/Mappings" keybinds_dir="$user_dir/Controls/Mappings"
# Shaders
# Custom Characters shaders_dir="$wine_prefix/$appdata_path"
# Custom characters
custom_characters_dir="$user_dir/CustomCharacters" custom_characters_dir="$user_dir/CustomCharacters"
# dxvk cache file # dxvk cache file
dxvk_cache="$game_path/$game_version/StarCitizen.dxvk-cache" dxvk_cache="$game_path/$game_version/StarCitizen.dxvk-cache"
@ -2118,7 +2119,7 @@ rm_shaders() {
fi fi
# Loop through all possible shader directories # Loop through all possible shader directories
for appdata_dir in "$wine_prefix/$appdata_path"/*; do for appdata_dir in "$shaders_dir"/*; do
# Loop through the shaders subdir array # Loop through the shaders subdir array
for shaders_subdir in "${shaders_subdirs[@]}"; do for shaders_subdir in "${shaders_subdirs[@]}"; do
if [ -d "$appdata_dir/$shaders_subdir" ]; then if [ -d "$appdata_dir/$shaders_subdir" ]; then