EAC compatibility

This commit is contained in:
the-sane
2024-10-04 12:49:33 -04:00
parent 9f1760cd42
commit 773233ba9b
3 changed files with 21 additions and 8 deletions

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@ -14,10 +14,10 @@
"slug": "star-citizen-liveptu",
"version": "LIVE/PTU",
"description": "Welcome to the Star Citizen installer maintained by the Star Citizen LUG!\r\nBefore continuing, please see our Quick Start Guide:\r\nhttps://starcitizen-lug.github.io\r\n\r\nFor help with the installer or to just hang out, we invite Linux Star Citizen players to join us:\r\nhttps://robertsspaceindustries.com/orgs/LUG/",
"notes": "Performance may be choppy for the first couple minutes after visiting a new place or performing a new activity while shaders compile. Subsequent arrival should not be choppy.\r\n\r\nPlease make sure you have all Wine dependencies properly installed or your game may crash during start up. To prevent crashes in areas with lots of geometry, the game needs a resource limit named \"vm.max_map_count\" increased. See our wiki's Quick Start Guide for more information and instructions.\r\n\r\nSee you in the 'verse!",
"notes": "Performance may be choppy for the first couple minutes after visiting a new place or performing a new activity while shaders compile. Subsequent arrival should not be choppy.\r\n\r\nTo prevent crashes in areas with lots of geometry, the game needs a resource limit named \"vm.max_map_count\" increased. See our wiki's Quick Start Guide for more information and instructions.\r\n\r\nSee you in the 'verse!",
"credits": "",
"created_at": "2023-03-24T06:40:19.908354Z",
"updated_at": "2024-10-01T21:00:30.247112Z",
"updated_at": "2024-10-04T16:48:06.773052Z",
"draft": false,
"published": true,
"published_by": null,
@ -74,7 +74,6 @@
"DXVK_HUD": 0,
"__GL_SHADER_DISK_CACHE": 1,
"__GL_SHADER_DISK_CACHE_SIZE": 1073741824,
"EOS_USE_ANTICHEATCLIENTNULL": 1,
"GAMEID": "umu-starcitizen",
"STORE": "none",
"PROTONPATH": "GE-Proton"

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@ -20,7 +20,7 @@
#####################################################
export WINEPREFIX="$HOME/Games/star-citizen"
export WINEDLLOVERRIDES=winemenubuilder.exe=d # Prevent updates from overwriting our .desktop entries
export EOS_USE_ANTICHEATCLIENTNULL=1
#export EOS_USE_ANTICHEATCLIENTNULL=1
export __GL_SHADER_DISK_CACHE=1
export __GL_SHADER_DISK_CACHE_SIZE=1073741824
# Extra Nvidia cache options