mirror of
https://github.com/the-sane/lug-helper.git
synced 2024-12-28 17:14:23 +00:00
Update README.md
This commit is contained in:
parent
9af012eaaf
commit
371accc92c
14
README.md
14
README.md
@ -11,6 +11,11 @@ Zenity menus are used for a GUI experience with a fallback to terminal-based men
|
|||||||
|
|
||||||
## Options:
|
## Options:
|
||||||
|
|
||||||
|
`Preflight Check`
|
||||||
|
- Run a series of system optimization checks and offer to fix any issues.
|
||||||
|
- Checks that vm.max_map_count is set to at least 16777216 to give the game access to sufficient memory.
|
||||||
|
- Checks that the hard open file descriptors limit is set to at least 524288.
|
||||||
|
|
||||||
`Manage Lutris Runners`
|
`Manage Lutris Runners`
|
||||||
- Quickly install and delete Lutris wine runners
|
- Quickly install and delete Lutris wine runners
|
||||||
|
|
||||||
@ -21,15 +26,6 @@ Zenity menus are used for a GUI experience with a fallback to terminal-based men
|
|||||||
- To re-import your keybinds from within the game, select them from the list:
|
- To re-import your keybinds from within the game, select them from the list:
|
||||||
- *Options->Keybindings->Control Profiles*
|
- *Options->Keybindings->Control Profiles*
|
||||||
|
|
||||||
`Check vm.max_map_count for optimal performance`
|
|
||||||
- We recommend setting this to at least 16777216 to give the game access to sufficient memory.
|
|
||||||
- The helper will offer to set it for you or show you the commands to do it yourself.
|
|
||||||
|
|
||||||
`Check my open file descriptors limit`
|
|
||||||
- We recommend setting the hard open files limit to at least 524288.
|
|
||||||
- The helper will offer to set it for you and try to auto-detect the correct method to do so.
|
|
||||||
- It is able to update either */etc/systemd/system.conf* or */etc/security/limits.conf*
|
|
||||||
|
|
||||||
`Delete my shaders only`
|
`Delete my shaders only`
|
||||||
- Sometimes all you need to do between major version updates is delete your shaders directory.
|
- Sometimes all you need to do between major version updates is delete your shaders directory.
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user