Remove __GL_THREADED_OPTIMIZATIONS env var

This commit is contained in:
the-sane 2023-11-11 09:35:28 -05:00
parent 3d265b7997
commit 0c852746c9

View File

@ -17,7 +17,7 @@
"notes": "Performance may be choppy for the first couple minutes after visiting a new place or performing a new activity while shaders compile. Subsequent arrival should not be choppy.\r\n\r\nIf you receive a Runtime Error you can continue using Star Citizen by dragging the dialog box to the side, but in-game VoIP and FoIP will cease to function until Star Citizen is restarted. Drop in to the LUG group's chat and forums; we have custom runners to work around this problem.\r\n\r\nPlease make sure you have all Wine dependencies properly installed or your game may crash during start-up. See our wiki linked above for more information and instructions.\r\n\r\nTo prevent crashes in areas with lots of geometry, the game needs a Linux resource limit named \"vm.max_map_count\" increased. If you are following our Quick Start Guide and using our LUG Helper, the Preflight Check will do this for you. To set it manually, execute:\r\n\r\nsudo sysctl -w vm.max_map_count=16777216\r\n\r\nConsult your distro's documentation on how to set this permanently or ask a LUG member.\r\n\r\nSee you in the 'verse!",
"credits": "",
"created_at": "2023-03-24T06:40:19.908354Z",
"updated_at": "2023-09-25T16:52:30.454434Z",
"updated_at": "2023-11-11T14:12:47.592514Z",
"draft": false,
"published": true,
"published_by": null,
@ -81,7 +81,6 @@
"DXVK_HUD": 0,
"__GL_SHADER_DISK_CACHE": 1,
"__GL_SHADER_DISK_CACHE_SIZE": 1073741824,
"__GL_THREADED_OPTIMIZATIONS": 1,
"SteamGameId": "starcitizen"
},
"prelaunch_command": "/usr/bin/sh -c 'if [ -d \"$WINEPREFIX/drive_c/users/$USER/AppData/Roaming/EasyAntiCheat\" ]; then rm -rf \"$WINEPREFIX/drive_c/users/$USER/AppData/Roaming/EasyAntiCheat\"; fi'",